Searched refs:windowHandle (Results 1 – 4 of 4) sorted by relevance
520 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); in findTouchedWindowAtLocked() local521 const InputWindowInfo* windowInfo = windowHandle->getInfo(); in findTouchedWindowAtLocked()531 return windowHandle; in findTouchedWindowAtLocked()988 const sp<InputWindowHandle>& windowHandle, in handleTargetsNotReadyLocked() argument990 if (applicationHandle == NULL && windowHandle == NULL) { in handleTargetsNotReadyLocked()1005 getApplicationWindowLabelLocked(applicationHandle, windowHandle).c_str(), in handleTargetsNotReadyLocked()1009 if (windowHandle != NULL) { in handleTargetsNotReadyLocked()1010 timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT); in handleTargetsNotReadyLocked()1024 if (windowHandle != NULL) { in handleTargetsNotReadyLocked()1025 mInputTargetWaitApplicationHandle = windowHandle->inputApplicationHandle; in handleTargetsNotReadyLocked()[all …]
958 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;965 sp<InputWindowHandle> windowHandle; member981 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,983 void removeWindow(const sp<InputWindowHandle>& windowHandle);1034 const sp<InputWindowHandle>& windowHandle,1047 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,1052 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,1054 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,1056 bool isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const;1058 const sp<InputWindowHandle>& windowHandle);[all …]
298 private void addInputWindowHandle(final InputWindowHandle windowHandle) { in addInputWindowHandle() argument306 mInputWindowHandles[mInputWindowHandleCount++] = windowHandle; in addInputWindowHandle()
750 sp<InputWindowHandle> windowHandle = in setInputWindows() local752 if (windowHandle != NULL) { in setInputWindows()753 windowHandles.push(windowHandle); in setInputWindows()765 const sp<InputWindowHandle>& windowHandle = windowHandles.itemAt(i); in setInputWindows() local766 const InputWindowInfo* windowInfo = windowHandle->getInfo(); in setInputWindows()