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Searched refs:ExecState (Results 1 – 2 of 2) sorted by relevance

/hardware/google/av/media/codecs/base/
DSimpleC2Component.cpp76 Mutexed<ExecState>::Locked state(mExecState); in setListener_vb()
92 Mutexed<ExecState>::Locked state(mExecState); in queue_nb()
117 Mutexed<ExecState>::Locked state(mExecState); in flush_sm()
149 Mutexed<ExecState>::Locked state(mExecState); in drain_nb()
164 Mutexed<ExecState>::Locked state(mExecState); in start()
212 Mutexed<ExecState>::Locked state(mExecState); in requestExitAndWait()
230 Mutexed<ExecState>::Locked state(mExecState); in requestExitAndWait()
241 Mutexed<ExecState>::Locked state(mExecState); in stop()
266 Mutexed<ExecState>::Locked state(mExecState); in reset()
315 Mutexed<ExecState>::Locked state(mExecState); in finish()
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/hardware/google/av/media/codecs/base/include/
DSimpleC2Component.h152 struct ExecState { struct
153 ExecState() : mState(UNINITIALIZED) {} in ExecState() function
159 Mutexed<ExecState> mExecState; argument