/hardware/google/av/codec2/vndk/bufferpool/ |
D | Accessor.cpp | 30 int64_t connectionId, in add() argument 33 if (mAccessors.find(connectionId) == mAccessors.end()) { in add() 34 mAccessors.insert(std::make_pair(connectionId, accessor)); in add() 38 void ConnectionDeathRecipient::remove(int64_t connectionId) { in remove() argument 40 mAccessors.erase(connectionId); in remove() 41 auto it = mConnectionToCookie.find(connectionId); in remove() 47 cit->second.erase(connectionId); in remove() 57 int64_t connectionId) { in addCookieToConnection() argument 59 if (mAccessors.find(connectionId) == mAccessors.end()) { in addCookieToConnection() 62 mConnectionToCookie.insert(std::make_pair(connectionId, cookie)); in addCookieToConnection() [all …]
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D | BufferStatus.cpp | 85 message.connectionId = it->first; in getBufferStatusChanges() 109 ConnectionId connectionId, in postBufferRelease() argument 119 message.connectionId = connectionId; in postBufferRelease() 124 ALOGW("FMQ message cannot be sent from %lld", (long long)connectionId); in postBufferRelease() 135 BufferStatus status, ConnectionId connectionId, ConnectionId targetId, in postBufferStatusMessage() argument 146 release.connectionId = connectionId; in postBufferStatusMessage() 151 ALOGW("FMQ message cannot be sent from %lld", (long long)connectionId); in postBufferStatusMessage() 160 message.connectionId = connectionId; in postBufferStatusMessage() 167 ALOGW("FMQ message cannot be sent from %lld", (long long)connectionId); in postBufferStatusMessage()
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D | AccessorImpl.cpp | 79 mSender = message.connectionId; in TransactionStatus() 84 mReceiver = message.connectionId; in TransactionStatus() 163 ResultStatus Accessor::Impl::close(ConnectionId connectionId) { in close() argument 166 mBufferPool.handleClose(connectionId); in close() 167 mBufferPool.mObserver.close(connectionId); in close() 175 ConnectionId connectionId, const std::vector<uint8_t>& params, in allocate() argument 194 mBufferPool.handleOwnBuffer(connectionId, *bufferId); in allocate() 201 ConnectionId connectionId, TransactionId transactionId, in fetch() argument 208 connectionId, transactionId)) { in fetch() 259 ConnectionId connectionId, BufferId bufferId) { in handleOwnBuffer() argument [all …]
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D | ClientManager.cpp | 107 ResultStatus close(ConnectionId connectionId); 109 ResultStatus allocate(ConnectionId connectionId, 114 ResultStatus receive(ConnectionId connectionId, 126 ResultStatus getAccessor(ConnectionId connectionId, 240 int64_t connectionId) { in registerSender() argument 242 *receiverId = connectionId; in registerSender() 293 ResultStatus ClientManager::Impl::close(ConnectionId connectionId) { in close() argument 296 auto it = mActive.mClients.find(connectionId); in close() 300 mActive.mClients.erase(connectionId); in close() 316 ConnectionId connectionId, const std::vector<uint8_t> ¶ms, in allocate() argument [all …]
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D | Accessor.h | 55 void add(int64_t connectionId, const sp<Accessor> &accessor); 60 void remove(int64_t connectionId); 62 void addCookieToConnection(uint64_t cookie, int64_t connectionId); 109 ConnectionId connectionId, 127 ConnectionId connectionId, 160 ResultStatus close(ConnectionId connectionId);
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D | AccessorImpl.h | 46 ResultStatus close(ConnectionId connectionId); 48 ResultStatus allocate(ConnectionId connectionId, 53 ResultStatus fetch(ConnectionId connectionId, 189 bool handleOwnBuffer(ConnectionId connectionId, BufferId bufferId); 200 bool handleReleaseBuffer(ConnectionId connectionId, BufferId bufferId); 242 bool handleClose(ConnectionId connectionId);
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D | BufferStatus.h | 105 ConnectionId connectionId, 128 ConnectionId connectionId,
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D | Connection.cpp | 51 const sp<Accessor>& accessor, ConnectionId connectionId) { in initialize() argument 54 mConnectionId = connectionId; in initialize()
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D | Connection.h | 84 void initialize(const sp<Accessor> &accessor, ConnectionId connectionId);
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D | BufferPoolClient.cpp | 173 ConnectionId connectionId, BufferId id, native_handle_t *handle) in ClientBuffer() 175 mConnectionId(connectionId), mId(id), mHandle(handle) { in ClientBuffer() 266 ConnectionId connectionId, const QueueDescriptor& desc) { in Impl() argument 269 id = connectionId; in Impl()
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/hardware/google/av/codec2/vndk/bufferpool/include/bufferpool/ |
D | ClientManager.h | 92 ResultStatus close(ConnectionId connectionId); 108 ResultStatus allocate(ConnectionId connectionId, 129 ResultStatus receive(ConnectionId connectionId,
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D | BufferPoolTypes.h | 41 int64_t connectionId, uint32_t id) in BufferPoolData() 42 : mConnectionId(connectionId), mId(id) {} in BufferPoolData()
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/hardware/google/av/codec2/vndk/bufferpool/vts/ |
D | multi.cpp | 68 ConnectionId connectionId; member 169 message.data.connectionId, message.data.transactionId, in doReceiver() 171 mManager->close(message.data.connectionId); in doReceiver() 212 message.data.connectionId = receiverId; in TEST_F()
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/hardware/interfaces/media/bufferpool/1.0/ |
D | IClientManager.hal | 41 * @return connectionId the Id of the communication node to the buffer pool. 46 (ResultStatus status, int64_t connectionId);
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D | IAccessor.hal | 60 * @return connectionId Id of IConnection. The Id identifies 67 int64_t connectionId, fmq_sync<BufferStatusMessage> mqDesc);
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D | types.hal | 84 int64_t connectionId;
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/hardware/google/av/codec2/hidl/1.0/utils/ |
D | types.cpp | 894 int64_t connectionId = bpData->mConnectionId; in send() local 895 if (mSourceConnectionId == 0 || mSourceConnectionId != connectionId) { in send() 897 mSourceConnectionId = connectionId; in send() 902 rs = mSenderManager->registerSender(mReceiverManager, connectionId, &receiverConnectionId); in send() 925 bpMessage->connectionId = mReceiverConnectionId; in send() 1267 bpMessage.connectionId, in objcpy()
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