Searched refs:graphic (Results 1 – 3 of 3) sorted by relevance
1684 bool graphic = (iStreamFormat.value == C2FormatVideo); in start() local1690 pools->inputAllocatorId = (graphic) ? C2PlatformAllocatorStore::GRALLOC in start()1731 graphic ? C2BlockPool::BASIC_GRAPHIC : C2BlockPool::BASIC_LINEAR; in start()1745 if (graphic) { in start()1792 bool graphic = (oStreamFormat.value == C2FormatVideo); in start() local1799 pools->outputAllocatorId = (graphic) ? C2PlatformAllocatorStore::GRALLOC in start()1848 graphic ? C2BlockPool::BASIC_GRAPHIC : C2BlockPool::BASIC_LINEAR; in start()1865 if (graphic) { in start()
1039 std::shared_ptr<C2GraphicBlock> graphic; member1153 status = createGraphicBuffer(d, baseBlock.graphic, sBlockMeta, dFence); in objcpy()1247 d->graphic = _C2BlockFactory::CreateGraphicBlock(sC2Handle); in objcpy()1248 if (d->graphic) { in objcpy()1289 d->graphic = _C2BlockFactory::CreateGraphicBlock(cHandle, bpData); in objcpy()1290 if (d->graphic) { in objcpy()
188 * @return usage Current graphic buffer usage.