/hardware/qcom/display/msm8998/libgralloc1/ |
D | gr_priv_handle.h | 89 unsigned int layer_count; member 130 layer_count(1) { in fd() 173 hnd->format, hnd->layer_count); in Dump() 182 unsigned int GetLayerCount() const { return layer_count; } in GetLayerCount()
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D | gr_buf_descriptor.h | 68 void SetLayerCount(uint32_t layer_count) { layer_count_ = layer_count; } in SetLayerCount() argument
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D | gr_device_impl.h | 81 uint32_t layer_count);
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D | gr_buf_mgr.cpp | 464 uint32_t layer_count = descriptor.GetLayerCount(); in AllocateBuffer() local 480 size = ALIGN(size, data.align) * layer_count; in AllocateBuffer() 525 hnd->layer_count = layer_count; in AllocateBuffer()
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/hardware/qcom/display/msm8996/libgralloc1/ |
D | gr_priv_handle.h | 87 unsigned int layer_count; member 128 layer_count(1) { in fd() 171 hnd->format, hnd->layer_count); in Dump() 180 unsigned int GetLayerCount() const { return layer_count; } in GetLayerCount()
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D | gr_buf_descriptor.h | 68 void SetLayerCount(uint32_t layer_count) { layer_count_ = layer_count; } in SetLayerCount() argument
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D | gr_device_impl.h | 81 uint32_t layer_count);
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D | gr_buf_mgr.cpp | 476 uint32_t layer_count = descriptor.GetLayerCount(); in AllocateBuffer() local 492 size = ALIGN(size, data.align) * layer_count; in AllocateBuffer() 537 hnd->layer_count = layer_count; in AllocateBuffer()
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/hardware/qcom/display/msm8909/gralloc/ |
D | gr_priv_handle.h | 93 unsigned int layer_count; member 134 layer_count(1) { in fd() 176 hnd->format, hnd->layer_count); in Dump() 185 unsigned int GetLayerCount() const { return layer_count; } in GetLayerCount()
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D | gr_buf_descriptor.h | 69 void SetLayerCount(uint32_t layer_count) { layer_count_ = layer_count; } in SetLayerCount() argument
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D | gr_device_impl.h | 81 uint32_t layer_count);
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D | gr_buf_mgr.cpp | 470 uint32_t layer_count = descriptor.GetLayerCount(); in AllocateBuffer() local 487 size = ALIGN(size, data.align) * layer_count; in AllocateBuffer() 532 hnd->layer_count = layer_count; in AllocateBuffer()
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/hardware/qcom/display/msm8909w_3100/libgralloc1/ |
D | gr_priv_handle.h | 94 unsigned int layer_count; member 135 layer_count(1) { in fd() 177 hnd->format, hnd->layer_count); in Dump() 186 unsigned int GetLayerCount() const { return layer_count; } in GetLayerCount()
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D | gr_buf_descriptor.h | 69 void SetLayerCount(uint32_t layer_count) { layer_count_ = layer_count; } in SetLayerCount() argument
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D | gr_device_impl.h | 81 uint32_t layer_count);
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D | gr_buf_mgr.cpp | 467 uint32_t layer_count = descriptor.GetLayerCount(); in AllocateBuffer() local 478 size = size * layer_count; in AllocateBuffer() 529 hnd->layer_count = layer_count; in AllocateBuffer()
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/hardware/qcom/display/msm8996/sdm/libs/core/ |
D | strategy.cpp | 85 uint32_t layer_count = UINT32(layer_stack->layers.size()); in Start() local 86 for (; i < layer_count; i++) { in Start() 93 if (i == layer_count) { in Start()
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D | display_hdmi.cpp | 262 uint32_t layer_count = UINT32(layer_stack->layers.size()); in SetS3DMode() local 267 for (uint32_t i = 0; i < layer_count; i++) { in SetS3DMode() 283 } else if (layer_buffer->flags.secure && layer_count > 2) { in SetS3DMode()
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D | display_base.cpp | 156 uint32_t layer_count = UINT32(layers.size()); in ValidateGPUTarget() local 157 while ((i < layer_count) && (layers.at(i)->composition != kCompositionGPUTarget)) { in ValidateGPUTarget() 161 if (i >= layer_count) { in ValidateGPUTarget() 944 uint32_t layer_count = UINT32(layer_stack->layers.size()); in NeedsMixerReconfiguration() local 958 for (uint32_t i = 0; i < layer_count; i++) { in NeedsMixerReconfiguration()
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/hardware/qcom/display/msm8909/sdm/libs/hwc/ |
D | blit_engine_c2d.cpp | 257 uint32_t layer_count = UINT32(layer_stack->layers.size()); in Prepare() local 258 uint32_t gpu_target_index = layer_count - 1; // default assumption in Prepare() 261 for (; i < layer_count; i++) { in Prepare() 276 if ((layer_count - 1) == gpu_target_index) { in Prepare() 282 num_blit_target_ = layer_count - blit_target_start_index_; in Prepare() 488 uint32_t layer_count = UINT32(layer_stack->layers.size()); in Commit() local 489 for (uint32_t k = blit_target_start_index_; k < layer_count; k++) { in Commit()
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/hardware/qcom/display/msm8996/sdm/libs/hwc/ |
D | blit_engine_c2d.cpp | 257 uint32_t layer_count = UINT32(layer_stack->layers.size()); in Prepare() local 258 uint32_t gpu_target_index = layer_count - 1; // default assumption in Prepare() 261 for (; i < layer_count; i++) { in Prepare() 276 if ((layer_count - 1) == gpu_target_index) { in Prepare() 282 num_blit_target_ = layer_count - blit_target_start_index_; in Prepare() 473 uint32_t layer_count = UINT32(layer_stack->layers.size()); in Commit() local 474 for (uint32_t k = blit_target_start_index_; k < layer_count; k++) { in Commit()
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/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc/ |
D | blit_engine_c2d.cpp | 257 uint32_t layer_count = UINT32(layer_stack->layers.size()); in Prepare() local 258 uint32_t gpu_target_index = layer_count - 1; // default assumption in Prepare() 261 for (; i < layer_count; i++) { in Prepare() 276 if ((layer_count - 1) == gpu_target_index) { in Prepare() 282 num_blit_target_ = layer_count - blit_target_start_index_; in Prepare() 488 uint32_t layer_count = UINT32(layer_stack->layers.size()); in Commit() local 489 for (uint32_t k = blit_target_start_index_; k < layer_count; k++) { in Commit()
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/hardware/qcom/display/msm8909/sdm/libs/core/ |
D | display_hdmi.cpp | 255 uint32_t layer_count = UINT32(layer_stack->layers.size()); in SetS3DMode() local 260 for (uint32_t i = 0; i < layer_count; i++) { in SetS3DMode() 276 } else if (layer_buffer.flags.secure && layer_count > 2) { in SetS3DMode()
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/hardware/qcom/display/msm8998/sdm/libs/core/ |
D | display_hdmi.cpp | 254 uint32_t layer_count = UINT32(layer_stack->layers.size()); in SetS3DMode() local 259 for (uint32_t i = 0; i < layer_count; i++) { in SetS3DMode() 275 } else if (layer_buffer.flags.secure && layer_count > 2) { in SetS3DMode()
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/hardware/qcom/display/msm8909w_3100/sdm/libs/core/ |
D | display_hdmi.cpp | 255 uint32_t layer_count = UINT32(layer_stack->layers.size()); in SetS3DMode() local 260 for (uint32_t i = 0; i < layer_count; i++) { in SetS3DMode() 276 } else if (layer_buffer.flags.secure && layer_count > 2) { in SetS3DMode()
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