Searched refs:layer_transform (Results 1 – 16 of 16) sorted by relevance
233 LayerTransform layer_transform = {}; in SetLayerTransform() local236 layer_transform.flip_horizontal = true; in SetLayerTransform()239 layer_transform.flip_vertical = true; in SetLayerTransform()242 layer_transform.rotation = 90.0f; in SetLayerTransform()245 layer_transform.flip_horizontal = true; in SetLayerTransform()246 layer_transform.flip_vertical = true; in SetLayerTransform()249 layer_transform.rotation = 90.0f; in SetLayerTransform()250 layer_transform.flip_horizontal = true; in SetLayerTransform()251 layer_transform.flip_vertical = true; in SetLayerTransform()254 layer_transform.rotation = 90.0f; in SetLayerTransform()[all …]
429 LayerTransform layer_transform = {}; in SetLayerTransform() local432 layer_transform.flip_horizontal = true; in SetLayerTransform()435 layer_transform.flip_vertical = true; in SetLayerTransform()438 layer_transform.rotation = 90.0f; in SetLayerTransform()441 layer_transform.flip_horizontal = true; in SetLayerTransform()442 layer_transform.flip_vertical = true; in SetLayerTransform()445 layer_transform.rotation = 90.0f; in SetLayerTransform()446 layer_transform.flip_horizontal = true; in SetLayerTransform()447 layer_transform.flip_vertical = true; in SetLayerTransform()450 layer_transform.rotation = 90.0f; in SetLayerTransform()[all …]
324 LayerTransform layer_transform = {}; in SetLayerTransform() local327 layer_transform.flip_horizontal = true; in SetLayerTransform()330 layer_transform.flip_vertical = true; in SetLayerTransform()333 layer_transform.rotation = 90.0f; in SetLayerTransform()336 layer_transform.flip_horizontal = true; in SetLayerTransform()337 layer_transform.flip_vertical = true; in SetLayerTransform()340 layer_transform.rotation = 90.0f; in SetLayerTransform()341 layer_transform.flip_horizontal = true; in SetLayerTransform()342 layer_transform.flip_vertical = true; in SetLayerTransform()345 layer_transform.rotation = 90.0f; in SetLayerTransform()[all …]
424 LayerTransform layer_transform = {}; in SetLayerTransform() local427 layer_transform.flip_horizontal = true; in SetLayerTransform()430 layer_transform.flip_vertical = true; in SetLayerTransform()433 layer_transform.rotation = 90.0f; in SetLayerTransform()436 layer_transform.flip_horizontal = true; in SetLayerTransform()437 layer_transform.flip_vertical = true; in SetLayerTransform()440 layer_transform.rotation = 90.0f; in SetLayerTransform()441 layer_transform.flip_horizontal = true; in SetLayerTransform()442 layer_transform.flip_vertical = true; in SetLayerTransform()445 layer_transform.rotation = 90.0f; in SetLayerTransform()[all …]
50 uint32_t layer_transform; member
602 payload->layer_transform = mTransform; in rotatedBufferReady()
581 payload->layer_transform = mTransform; in rotatedBufferReady()
168 payload->layer_transform = mTransform; in rotatedBufferReady()
504 LayerTransform &layer_transform = layer->transform; in PrePrepareLayerStack() local506 layer_transform.flip_horizontal = ((hwc_transform & HWC_TRANSFORM_FLIP_H) > 0); in PrePrepareLayerStack()507 layer_transform.flip_vertical = ((hwc_transform & HWC_TRANSFORM_FLIP_V) > 0); in PrePrepareLayerStack()508 layer_transform.rotation = ((hwc_transform & HWC_TRANSFORM_ROT_90) ? 90.0f : 0.0f); in PrePrepareLayerStack()
716 payload->layer_transform = 0; in signalVideoRotation()723 payload->layer_transform = mTransform; in signalVideoRotation()
620 LayerTransform &layer_transform = layer->transform; in PrePrepareLayerStack() local622 layer_transform.flip_horizontal = ((hwc_transform & HWC_TRANSFORM_FLIP_H) > 0); in PrePrepareLayerStack()623 layer_transform.flip_vertical = ((hwc_transform & HWC_TRANSFORM_FLIP_V) > 0); in PrePrepareLayerStack()624 layer_transform.rotation = ((hwc_transform & HWC_TRANSFORM_ROT_90) ? 90.0f : 0.0f); in PrePrepareLayerStack()
803 payload->layer_transform = 0; in signalVideoRotation()810 payload->layer_transform = mTransform; in signalVideoRotation()
220 int transform = obj_surface->share_info->layer_transform; in psb_RecalcAlternativeOutput()250 int transform = obj_surface->share_info->layer_transform; in psb_RecalcAlternativeOutput()
512 unsigned int layer_transform; member