Searched refs:avail_players_changed_ (Results 1 – 2 of 2) sorted by relevance
219 avail_players_changed_ = Notification(true, label); in HandleNotification()1196 if (!avail_players_changed_.first) { in HandleAvailablePlayerUpdate()1203 send_message_cb_.Run(avail_players_changed_.second, false, in HandleAvailablePlayerUpdate()1206 if (!avail_players_changed_.first) { in HandleAvailablePlayerUpdate()1207 active_labels_.erase(avail_players_changed_.second); in HandleAvailablePlayerUpdate()1208 avail_players_changed_ = Notification(false, 0); in HandleAvailablePlayerUpdate()1264 if (d.avail_players_changed_.first) { in operator <<()
276 Notification avail_players_changed_ = Notification(false, 0); variable