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Searched refs:mMasking (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.cpp99 mMasking = 0; in scanline_core()
179 mMasking |= (mCbFormat.c[i].h && info.masked) ? mask : 0; in scanline_core()
183 mAllMasked = (mMasking == fbComponents); in scanline_core()
238 (mMasking && !mAllMasked) || in scanline_core()
936 if (!mMasking || mAllMasked) { in build_masking()
954 if (h && (!(mMasking & component_mask))) { in build_masking()
Dtexturing.cpp143 if (mMasking) { in init_iterated_color()
148 if (h && (!(mMasking & component_mask))) { in init_iterated_color()
154 if (mMasking && ((mask & size)==0)) { in init_iterated_color()
168 if (mMasking) { in init_iterated_color()
DGGLAssembler.h541 int mMasking; variable