Searched refs:pixel_t (Results 1 – 8 of 8) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 232 struct pixel_t : public reg_t { struct 233 pixel_t() : reg_t() { in pixel_t() function 236 pixel_t(int r, const GGLFormat* fmt, int f=0) 263 explicit component_t(const pixel_t& rhs, int component) { in component_t() argument 309 pixel_t iterated; 317 pixel_t texel[GGL_TEXTURE_UNIT_COUNT]; 374 const pixel_t& texel, int component); 378 const pixel_t& texel, int component); 382 const pixel_t& texel, int component, int tmu); 386 const pixel_t& texel, int component); [all …]
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D | load_store.cpp | 31 void GGLAssembler::store(const pointer_t& addr, const pixel_t& s, uint32_t flags) in store() 65 void GGLAssembler::load(const pointer_t& addr, const pixel_t& s, uint32_t flags) in load() 146 void GGLAssembler::extract(integer_t& d, const pixel_t& s, int component) in extract() 154 void GGLAssembler::extract(component_t& d, const pixel_t& s, int component) in extract() 233 pixel_t& d, int component, component_t s, const reg_t& dither) in downshift()
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D | GGLAssembler.cpp | 252 pixel_t pixel; in scanline_core() 453 void GGLAssembler::build_component( pixel_t& pixel, in build_component() 813 void GGLAssembler::build_logic_op(pixel_t& pixel, Scratch& regs) in build_logic_op() 822 pixel_t s(pixel); in build_logic_op() 828 pixel_t d(mDstPixel); in build_logic_op() 934 void GGLAssembler::build_masking(pixel_t& pixel, Scratch& regs) in build_masking() 942 pixel_t fb(mDstPixel); in build_masking() 943 pixel_t s(pixel); in build_masking()
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D | texturing.cpp | 436 pixel_t& texel = parts.texel[i]; in build_textures() 687 pixel_t& texel, const texture_unit_t& tmu, in filter8() 754 pixel_t& texel, const texture_unit_t& tmu, in filter16() 872 pixel_t& texel, const texture_unit_t& /*tmu*/, in filter24() 882 pixel_t& texel, const texture_unit_t& /*tmu*/, in filter32() 985 pixel_t texel(parts.texel[i]); in build_texture_environment() 1062 const pixel_t& incomingTexel, int component) in modulate() 1152 const pixel_t& incomingTexel, int component) in decal() 1183 const pixel_t& incomingTexel, int component, int tmu) in blend() 1221 const pixel_t& incomingTexel, int component) in add()
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D | blending.cpp | 66 const pixel_t& pixel, // framebuffer in build_blending() 257 const pixel_t& dst_pixel, in build_blend_factor()
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/system/core/libpixelflinger/ |
D | buffer.cpp | 27 uint32_t x, uint32_t y, pixel_t* pixel); 29 uint32_t x, uint32_t y, const pixel_t* pixel); 31 uint32_t x, uint32_t y, pixel_t* pixel); 33 uint32_t x, uint32_t y, pixel_t* pixel); 112 uint32_t x, uint32_t y, pixel_t* pixel) in read_pixel() 134 uint32_t x, uint32_t y, pixel_t* pixel) in readRGB565() 148 uint32_t x, uint32_t y, pixel_t* pixel) in readABGR8888() 163 uint32_t x, uint32_t y, const pixel_t* pixel) in write_pixel()
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D | scanline.cpp | 464 static void blending(context_t* c, pixel_t* fragment, pixel_t* fb); 465 static void blend_factor(context_t* c, pixel_t* r, uint32_t factor, 466 const pixel_t* src, const pixel_t* dst); 491 void blending(context_t* c, pixel_t* fragment, pixel_t* fb) in blending() 498 pixel_t sf, df; in blending() 543 void blend_factor(context_t* /*c*/, pixel_t* r, in blend_factor() 544 uint32_t factor, const pixel_t* src, const pixel_t* dst) in blend_factor() 695 pixel_t fragment; in scanline() 696 pixel_t texel; in scanline() 697 pixel_t fb; in scanline() [all …]
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_context.h | 336 struct pixel_t { 358 uint32_t x, uint32_t y, pixel_t* pixel); 360 uint32_t x, uint32_t y, const pixel_t* pixel);
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