Searched defs:app_layer_count (Results 1 – 13 of 13) sorted by relevance
108 uint32_t app_layer_count = hw_layers_.info.app_layer_count; in Commit() local
269 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
252 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
133 uint32_t app_layer_count = hw_layers_.info.app_layer_count; in Commit() local
249 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
1308 bool HWCDisplay::SingleLayerUpdating(uint32_t app_layer_count) { in SingleLayerUpdating()1321 bool HWCDisplay::SingleVideoLayerUpdating(uint32_t app_layer_count) { in SingleVideoLayerUpdating()
225 uint32_t app_layer_count = UINT32(hw_layers->info.stack->layers.size()) - 1; in PrepareStrategyConstraints() local
1448 uint32_t HWCDisplay::GetUpdatingLayersCount(uint32_t app_layer_count) { in GetUpdatingLayersCount()1461 bool HWCDisplay::SingleVideoLayerUpdating(uint32_t app_layer_count) { in SingleVideoLayerUpdating()
463 uint32_t app_layer_count = 0; // Total number of app layers. Must not be 0. member
470 uint32_t app_layer_count = 0; // Total number of app layers. Must not be 0. member
471 uint32_t app_layer_count = 0; // Total number of app layers. Must not be 0. member