Searched defs:maxLevels (Results 1 – 11 of 11) sorted by relevance
176 int minLevels, int maxLevels) { in create_random_proc_tree()265 bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages, int maxLevels) { in ProgramUnitTest()399 int maxLevels = get_glprograms_max_levels(ctxInfo); in test_glprograms() local
175 int minLevels, int maxLevels) { in create_random_proc_tree()264 bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages, int maxLevels) { in ProgramUnitTest()398 int maxLevels = get_glprograms_max_levels(ctxInfo); in test_glprograms() local
169 const glw::GLint maxLevels = (const glw::GLint)floor(log(maxTextureSize) / log(2.0f)) + 1; in iterate() local
96 int maxLevels; in sp_create_tile_cache() local
650 int maxLevels = 0; in iterate() local
909 GLint maxLevels; in sparseAllocateTexture() local
1153 GLint maxLevels; in getteximage_error_check() local1520 GLint maxLevels; in getcompressedteximage_error_check() local
653 GLint maxLevels = 0; in _mesa_test_texobj_completeness() local
1661 GLint maxLevels; in get_tex_level_parameteriv() local
1980 const GLint maxLevels = _mesa_max_texture_levels(ctx, target); in compressed_texture_error_check() local
877 int maxLevels = screen->get_param(screen, in OSMesaGetIntegerv() local