Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance
480 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); in enqueueInboundEventLocked() local581 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); in dropInboundEventLocked() local1811 const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry); in pokeUserActivityLocked() local1944 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); in enqueueDispatchEntryLocked() local2029 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); in startDispatchCycleLocked() local3645 MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry); in doDispatchCycleFinishedLockedInterruptible() local3845 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) { in afterMotionEventLockedInterruptible()