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Searched defs:mustRecompose (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp118 status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { in beginFrame()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp1976 bool mustRecompose = dirty && !(empty && wasEmpty); in setUpHWComposer() local