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Searched defs:spot (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp316 Spot* spot = getSpotLocked(id); in setSpots() local
326 Spot* spot = mLocked.spots.itemAt(i); in setSpots() local
551 Spot* spot = mLocked.spots.itemAt(i); in doFadingAnimationLocked() local
663 Spot* spot = mLocked.spots.itemAt(i); in getSpotLocked() local
674 Spot* spot = removeFirstFadingSpotLocked(); in createAndAddSpotLocked() local
692 Spot* spot = new Spot(id, sprite); in createAndAddSpotLocked() local
699 Spot* spot = mLocked.spots.itemAt(i); in removeFirstFadingSpotLocked() local
708 void PointerController::releaseSpotLocked(Spot* spot) { in releaseSpotLocked()
718 void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) { in fadeOutAndReleaseSpotLocked()
727 Spot* spot = mLocked.spots.itemAt(i); in fadeOutAndReleaseAllSpotsLocked() local
/frameworks/base/libs/hwui/tests/microbench/
DShadowBench.cpp64 VertexBuffer* ambient, VertexBuffer* spot) { in tessellateShadows()
78 VertexBuffer spot; in BM_TessellateShadows_roundrect_opaque() local
95 std::unique_ptr<VertexBuffer> spot(new VertexBuffer); in BM_TessellateShadows_roundrect_translucent() local
/frameworks/data-binding/prebuilds/1.0-rc0/
Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/ ...