Searched refs:TEX_BUFFER (Results 1 – 4 of 4) sorted by relevance
360 case TEX_BUFFER: in getImageType()403 case TEX_BUFFER: in getNumberOfCoordinates()446 case TEX_BUFFER: in getSamplerType()489 case TEX_BUFFER: in getTextureTartet()532 case TEX_BUFFER: in getTextureTypeName()2373 if (Utils::TEX_BUFFER != texture_type) in prepareTexture()9860 m_test_case = Utils::TEX_BUFFER; in prepareNextTestCase()10076 …const Utils::TYPES base_tex_coord_type = (Utils::TEX_BUFFER == m_test_case) ? Utils::INT : Utils::… in prepareShaderSource()10081 …const GLchar* sampling_function = (Utils::TEX_BUFFER == m_test_case) ? "texelFetch" : "texture… in prepareShaderSource()10217 if (Utils::TEX_BUFFER != m_test_case) in prepareTexture()[all …]
50 TEX_BUFFER, enumerator
853 TEX_BUFFER, enumerator
3223 m_type = TEX_BUFFER; in Init()3227 Bind(gl, m_id, TEX_BUFFER); in Init()3474 case TEX_BUFFER: in GetTargetGLenum()