/external/swiftshader/src/Main/ |
D | SwiftConfig.cpp | 33 std::string itoa(int number) in itoa() function 406 …html += "<tr><td>Optimization pass " + itoa(pass + 1) + ":</td><td><select name='optimization" + i… in page() 446 …nput type='text' size='10' maxlength='10' name='minPrimitives' value='" + itoa(config.minPrimitive… in page() 447 …nput type='text' size='10' maxlength='10' name='maxPrimitives' value='" + itoa(config.maxPrimitive… in page() 468 html += "<p>Frame: " + itoa(profiler.framesTotal) + "</p>\n"; in profile() 497 …html += "<div style='position:relative; float:left; width:" + itoa(rastTime) + "px; height:40px;… in profile() 498 …html += "<div style='position:relative; float:left; width:" + itoa(pipeTime) + "px; height:40px;… in profile() 499 …html += "<div style='position:relative; float:left; width:" + itoa(interpTime) + "px; height:40px;… in profile() 500 …html += "<div style='position:relative; float:left; width:" + itoa(shaderTime) + "px; height:40px;… in profile() 501 …html += "<div style='position:relative; float:left; width:" + itoa(texTime) + "px; height:40px;… in profile() [all …]
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/external/icu/icu4c/source/test/intltest/ |
D | restsnew.cpp | 51 itoa(int32_t i, char* buf) in itoa() function 360 expected+=itoa(row, buf); in TestIteration() 368 expected+=itoa(row, buf); in TestIteration() 369 expected+=itoa(col, buf); in TestIteration() 572 expected+=itoa(row, buf); in TestOtherAPI() 583 expected+=itoa(row, buf); in TestOtherAPI() 584 expected+=itoa(col, buf); in TestOtherAPI() 770 expected_string += itoa(j,buf); in testTag() 805 expected_string += itoa(index,buf); in testTag() 855 expected_string += itoa(row,buf); in testTag() [all …]
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D | restest.cpp | 52 itoa(int32_t i, char* buf) in itoa() function 435 expected_string += itoa(j,buf); in testTag() 457 expected_string += itoa(index,buf); in testTag()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTransformFeedbackTests.cpp | 822 std::string new_attrib = "a" + gl3cts::TransformFeedback::Utilities::itoa(i); in testExtension1() 2024 varying.append(gl3cts::TransformFeedback::Utilities::itoa(i)); in testTooManyVaryings() 2037 transform_feedback_variable_setters.append(gl3cts::TransformFeedback::Utilities::itoa(i * i)); in testTooManyVaryings() 2495 varying.append(gl3cts::TransformFeedback::Utilities::itoa(i)); in buildProgram() 2508 transform_feedback_variable_setters.append(gl3cts::TransformFeedback::Utilities::itoa(i * 4)); in buildProgram() 2510 transform_feedback_variable_setters.append(gl3cts::TransformFeedback::Utilities::itoa(i * 4 + 1)); in buildProgram() 2512 transform_feedback_variable_setters.append(gl3cts::TransformFeedback::Utilities::itoa(i * 4 + 2)); in buildProgram() 2514 transform_feedback_variable_setters.append(gl3cts::TransformFeedback::Utilities::itoa(i * 4 + 3)); in buildProgram() 3048 varying.append(gl3cts::TransformFeedback::Utilities::itoa(i)); in buildProgram() 3063 transform_feedback_variable_setters.append(gl3cts::TransformFeedback::Utilities::itoa(i * 4)); in buildProgram() [all …]
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D | gl3cTextureSizePromotion.hpp | 408 std::string itoa(glw::GLint i);
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D | gl3cClipDistance.cpp | 742 gl3cts::ClipDistance::Utility::itoa(i)); in prepareVertexShaderCode() 755 gl3cts::ClipDistance::Utility::itoa(clip_count)); in prepareVertexShaderCode() 1685 std::string gl3cts::ClipDistance::Utility::itoa(glw::GLint i) in itoa() function in gl3cts::ClipDistance::Utility
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D | gl3cClipDistance.hpp | 186 std::string itoa(glw::GLint i);
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D | gl3cTextureSizePromotion.cpp | 641 texel_fetch_arguments_tail.append(Utilities::itoa(m_max_samples - 1)); in prepareProgram() 646 texel_fetch_arguments_tail.append(Utilities::itoa(m_max_samples - 1)); in prepareProgram() 1534 std::string itoa(glw::GLint i) in itoa() function
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 290 declarations.append((std::string("in int a_").append(Utilities::itoa(i))).append(";\n")); in PrepareProgram() 291 copies.append((std::string(" sum += a_").append(Utilities::itoa(i))).append(";\n")); in PrepareProgram() 392 std::string attribute = std::string("a_").append(Utilities::itoa(i)); in BuildProgram() 744 std::string Utilities::itoa(glw::GLuint i) in itoa() function in gl4cts::DirectStateAccess::VertexArrays::Utilities 3405 expected_str.append(Utilities::itoa((glw::GLuint)expected[j])); in CheckXFB() 3406 result_str.append(Utilities::itoa((glw::GLuint)result[j])); in CheckXFB()
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D | gl3cTransformFeedbackTests.hpp | 1320 std::string itoa(glw::GLint i);
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D | gl4cDirectStateAccessTests.hpp | 4807 std::string itoa(glw::GLuint i);
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/external/annotation-tools/asmx/test/lib/ |
D | ccl.jar | META-INF/
META-INF/MANIFEST.MF
ccl/
ccl/Main.class
Main ... |