Searched refs:m_goku_location (Results 1 – 2 of 2) sorted by relevance
19237 m_goku_location = 2; in test()19244 m_goku_location /* expected_location */, type /* type */, GL_FALSE /* normalized */, in test()19342 framebuffer.AttachTexture(GL_COLOR_ATTACHMENT0 + m_goku_location, m_goku.m_id, m_width, m_height); in test()19357 buffers[m_goku_location] = GLenum(GL_COLOR_ATTACHMENT0 + m_goku_location); in test()
3290 glw::GLint m_goku_location; member in gl4cts::EnhancedLayouts::FragmentDataLocationAPITest