Searched refs:newViewNumLevels (Results 1 – 1 of 1) sorted by relevance
531 GLuint newViewNumLevels, newViewNumLayers; in _mesa_TextureView() local639 newViewNumLevels = MIN2(numlevels, origTexObj->NumLevels - minlevel); in _mesa_TextureView()775 if (!initialize_texture_fields(ctx, target, texObj, newViewNumLevels, in _mesa_TextureView()783 texObj->NumLevels = newViewNumLevels; in _mesa_TextureView()