Home
last modified time | relevance | path

Searched refs:writeImages (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddebug.h53 _mesa_dump_texture(GLuint texture, GLuint writeImages);
56 _mesa_dump_textures(GLuint writeImages);
59 _mesa_dump_renderbuffers(GLboolean writeImages);
Ddebug.c349 dump_texture(struct gl_texture_object *texObj, GLuint writeImages) in dump_texture() argument
365 if (writeImages == WRITE_ALL || in dump_texture()
366 (writeImages == WRITE_ONE && !written)) { in dump_texture()
380 _mesa_dump_texture(GLuint texture, GLuint writeImages) in _mesa_dump_texture() argument
385 dump_texture(texObj, writeImages); in _mesa_dump_texture()
404 _mesa_dump_textures(GLuint writeImages) in _mesa_dump_textures() argument
407 WriteImages = writeImages; in _mesa_dump_textures()
438 _mesa_dump_renderbuffers(GLboolean writeImages) in _mesa_dump_renderbuffers() argument
441 WriteImages = writeImages; in _mesa_dump_renderbuffers()
/external/ImageMagick/Magick++/demo/
Dflip.cpp50 writeImages( morphed.begin(), morphed.end(), "flip_out.miff" ); in main()
Dgravity.cpp72 writeImages( animation.begin(), animation.end(), "gravity_out.miff" ); in main()
Ddemo.cpp504 writeImages(montage.begin(),montage.end(),"demo_out_%d.miff"); in main()
/external/ImageMagick/Magick++/tests/
DreadWriteImages.cpp52 writeImages(first.begin(),first.end(),"testmagick_anim_out.miff"); in main()
DreadWriteBlob.cpp198 writeImages( first.begin(), first.end(), &blob, true ); in main()
/external/skqp/tools/
Dget_images_from_skps.cpp29 DEFINE_bool(writeImages, true,
/external/skia/tools/
Dget_images_from_skps.cpp29 DEFINE_bool(writeImages, true,
/external/ImageMagick/Magick++/lib/Magick++/
DSTL.h2746 void writeImages( InputIterator first_,
2773 void writeImages( InputIterator first_,
/external/ImageMagick/Magick++/
DChangeLog27 * Use ImagesToBlob() rather than ImageToBlob() for writeImages().
234 * lib/Magick++/STL.h (writeImages): Should have been invoking
1345 (Magick): Added STL function writeImages(). Not tested yet.