Searched refs:INVALID_LAYOUT (Results 1 – 4 of 4) sorted by relevance
33 static final int INVALID_LAYOUT = Integer.MIN_VALUE; field in LayoutState
1665 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1668 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1671 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1674 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1679 return LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1981 if (layoutDir == LayoutState.INVALID_LAYOUT) { in onFocusSearchFailed()2135 static final int INVALID_LAYOUT = Integer.MIN_VALUE;
2297 if (layoutDir == LayoutState.INVALID_LAYOUT) {2413 : LayoutState.INVALID_LAYOUT;2416 : LayoutState.INVALID_LAYOUT;2419 : LayoutState.INVALID_LAYOUT;2422 : LayoutState.INVALID_LAYOUT;2427 return LayoutState.INVALID_LAYOUT;
1631 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1634 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1637 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1640 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1645 return LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1893 if (layoutDir == LayoutState.INVALID_LAYOUT) { in onFocusSearchFailed()2043 static final int INVALID_LAYOUT = Integer.MIN_VALUE;