Searched refs:RS_INIT_SYNCHRONOUS (Results 1 – 3 of 3) sorted by relevance
55 if (synchronous) flags |= RS_INIT_SYNCHRONOUS; in main()
690 if (!mRs->init("", RSC::RS_INIT_LOW_LATENCY | RSC::RS_INIT_SYNCHRONOUS)) { in blurImage()
71 RS_INIT_SYNCHRONOUS = 1, ///< All RenderScript calls will be synchronous. May reduce latency. enumerator