Searched refs:TWO_PHASE_ANIMATION (Results 1 – 1 of 1) sorted by relevance
51 static final boolean TWO_PHASE_ANIMATION = false; field in ScreenRotationAnimation367 if (TWO_PHASE_ANIMATION) { in setRotation()397 if (TWO_PHASE_ANIMATION && mFinishExitAnimation == null in startAnimation()478 if (TWO_PHASE_ANIMATION && firstStart) { in startAnimation()511 if (TWO_PHASE_ANIMATION && firstStart) { in startAnimation()647 if (TWO_PHASE_ANIMATION) { in kill()690 return hasAnimations() || (TWO_PHASE_ANIMATION && mFinishAnimReady); in isAnimating()698 return (TWO_PHASE_ANIMATION && in hasAnimations()716 if (TWO_PHASE_ANIMATION) { in stepAnimation()740 if (TWO_PHASE_ANIMATION) { in stepAnimation()[all …]