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Searched refs:bufferSlotCount (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DComposerHal.cpp253 const uint32_t bufferSlotCount = 1; in createVirtualDisplay() local
256 mClient_2_2->createVirtualDisplay_2_2(width, height, *format, bufferSlotCount, in createVirtualDisplay()
269 static_cast<types::V1_0::PixelFormat>(*format), bufferSlotCount, in createVirtualDisplay()
594 const uint32_t bufferSlotCount = BufferQueue::NUM_BUFFER_SLOTS; in setClientTargetSlotCount() local
595 auto ret = mClient->setClientTargetSlotCount(display, bufferSlotCount); in setClientTargetSlotCount()