Searched refs:bufferSlotCount (Results 1 – 1 of 1) sorted by relevance
253 const uint32_t bufferSlotCount = 1; in createVirtualDisplay() local256 mClient_2_2->createVirtualDisplay_2_2(width, height, *format, bufferSlotCount, in createVirtualDisplay()269 static_cast<types::V1_0::PixelFormat>(*format), bufferSlotCount, in createVirtualDisplay()594 const uint32_t bufferSlotCount = BufferQueue::NUM_BUFFER_SLOTS; in setClientTargetSlotCount() local595 auto ret = mClient->setClientTargetSlotCount(display, bufferSlotCount); in setClientTargetSlotCount()