Home
last modified time | relevance | path

Searched refs:expandForStroke (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpState.cpp34 const RecordedOp& recordedOp, bool expandForStroke, in ResolvedRenderState() argument
41 if (CC_UNLIKELY(expandForStroke)) { in ResolvedRenderState()
48 if (CC_UNLIKELY(expandForStroke && in ResolvedRenderState()
137 bool expandForStroke = in tryStrokeableOpConstruct() local
142 allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture); in tryStrokeableOpConstruct()
DBakedOpState.h56 const RecordedOp& recordedOp, bool expandForStroke,
142 bool expandForStroke, bool expandForPathTexture) in BakedOpState() argument
143 : computedState(allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture) in BakedOpState()
DBakedOpDispatcher.cpp226 const bool expandForStroke = op.paint->getStyle() != SkPaint::kFill_Style; in renderTextShadow() local
227 if (expandForStroke) { in renderTextShadow()
233 if (CC_UNLIKELY(expandForStroke && in renderTextShadow()