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Searched refs:floatWin (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp358 FloatRect floatWin = win.toFloatRect(); in computeBounds() local
360 floatWin = t.transform(floatWin); in computeBounds()
361 floatWin = floatWin.intersect(bounds.toFloatRect()); in computeBounds()
362 floatWin = t.inverse().transform(floatWin); in computeBounds()
366 return reduce(floatWin, activeTransparentRegion); in computeBounds()