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Searched refs:incrementThreshold (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DStencil.cpp69 void Stencil::enableTest(int incrementThreshold) { in enableTest() argument
72 if (incrementThreshold > 0) { in enableTest()
73 glStencilFunc(GL_EQUAL, incrementThreshold, 0xff); in enableTest()
85 void Stencil::enableWrite(int incrementThreshold) { in enableWrite() argument
88 if (incrementThreshold > 0) { in enableWrite()
DStencil.h52 void enableTest(int incrementThreshold);
61 void enableWrite(int incrementThreshold);
/frameworks/base/libs/hwui/
DBakedOpRenderer.cpp223 void BakedOpRenderer::setupStencilQuads(std::vector<Vertex>& quadVertices, int incrementThreshold) { in setupStencilQuads() argument
224 mRenderState.stencil().enableWrite(incrementThreshold); in setupStencilQuads()
235 mRenderState.stencil().enableTest(incrementThreshold); in setupStencilQuads()
325 int incrementThreshold = 0; in prepareRender() local
328 incrementThreshold = rectList.getTransformedRectanglesCount(); in prepareRender()
330 mRenderState.stencil().enableTest(incrementThreshold); in prepareRender()
DBakedOpRenderer.h114 void setupStencilQuads(std::vector<Vertex>& quadVertices, int incrementThreshold);