Searched refs:inputTransfer (Results 1 – 1 of 1) sorted by relevance
333 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK); in drawMesh() local390 wideColorState.hasOutputTransformMatrix() || inputTransfer != outputTransfer) { in drawMesh()391 switch (inputTransfer) { in drawMesh()467 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK); in needsXYZTransformMatrix() local471 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer; in needsXYZTransformMatrix()