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Searched refs:mFocusedApplicationHandle (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1117 if (mFocusedApplicationHandle != NULL) { in findFocusedWindowTargetsLocked()
1119 mFocusedApplicationHandle, NULL, nextWakeupTime, in findFocusedWindowTargetsLocked()
1142 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, reason.c_str()); in findFocusedWindowTargetsLocked()
3017 if (mFocusedApplicationHandle != inputApplicationHandle) { in setFocusedApplication()
3018 if (mFocusedApplicationHandle != NULL) { in setFocusedApplication()
3020 mFocusedApplicationHandle->releaseInfo(); in setFocusedApplication()
3022 mFocusedApplicationHandle = inputApplicationHandle; in setFocusedApplication()
3024 } else if (mFocusedApplicationHandle != NULL) { in setFocusedApplication()
3026 mFocusedApplicationHandle->releaseInfo(); in setFocusedApplication()
3027 mFocusedApplicationHandle.clear(); in setFocusedApplication()
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DInputDispatcher.h993 sp<InputApplicationHandle> mFocusedApplicationHandle; variable