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Searched refs:mRemoteSyncPoints (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp151 for (auto& point : mRemoteSyncPoints) { in ~Layer()
906 mRemoteSyncPoints.push_back(std::move(syncPoint)); in pushPendingState()
933 if (mRemoteSyncPoints.empty()) { in applyPendingStates()
943 if (mRemoteSyncPoints.front()->getFrameNumber() != mPendingStates[0].frameNumber) { in applyPendingStates()
947 mRemoteSyncPoints.front()->setTransactionApplied(); in applyPendingStates()
948 mRemoteSyncPoints.pop_front(); in applyPendingStates()
952 if (mRemoteSyncPoints.front()->frameIsAvailable()) { in applyPendingStates()
958 mRemoteSyncPoints.front()->setTransactionApplied(); in applyPendingStates()
959 mRemoteSyncPoints.pop_front(); in applyPendingStates()
DLayer.h670 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints; variable