Home
last modified time | relevance | path

Searched refs:mSaturationMatrix (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DDescription.cpp55 mSaturationMatrix = mtx; in setSaturationMatrix()
87 return mSaturationMatrix != identity; in hasSaturationMatrix()
DProgram.cpp141 mat4 inputTransformMatrix = mat4(desc.mInputTransformMatrix) * desc.mSaturationMatrix; in setUniforms()
152 outputTransformMatrix *= desc.mSaturationMatrix; in setUniforms()
DDescription.h95 mat4 mSaturationMatrix; variable