Searched refs:mXyzToDisplayP3 (Results 1 – 2 of 2) sorted by relevance
107 mat4 mXyzToDisplayP3; variable
154 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB()); in GLES20RenderEngine()360 wideColorState.setOutputTransformMatrix(mXyzToDisplayP3); in drawMesh()