Searched refs:pslot (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 292 status_t VirtualDisplaySurface::requestBuffer(int pslot, in requestBuffer() argument 295 return mSource[SOURCE_SINK]->requestBuffer(pslot, outBuf); in requestBuffer() 299 pslot, dbgStateStr()); in requestBuffer() 301 *outBuf = mProducerBuffers[pslot]; in requestBuffer() 323 int pslot = mapSource2ProducerSlot(source, *sslot); in dequeueBuffer() local 325 dbgSourceStr(source), *sslot, pslot, result); in dequeueBuffer() 326 uint64_t sourceBit = static_cast<uint64_t>(source) << pslot; in dequeueBuffer() 328 if ((mProducerSlotSource & (1ULL << pslot)) != sourceBit) { in dequeueBuffer() 332 mProducerSlotSource &= ~(1ULL << pslot); in dequeueBuffer() 343 result = mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]); in dequeueBuffer() [all …]
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D | VirtualDisplaySurface.h | 101 virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf); 104 virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w, uint32_t h, 111 virtual status_t queueBuffer(int pslot, 113 virtual status_t cancelBuffer(int pslot, const sp<Fence>& fence); 149 static int mapProducer2SourceSlot(Source source, int pslot);
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