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Searched refs:queuedBuffer (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp432 bool queuedBuffer = false; in latchBuffer() local
438 &mAutoRefresh, &queuedBuffer, in latchBuffer()
448 if (queuedBuffer) { in latchBuffer()
460 if (queuedBuffer) { in latchBuffer()
476 if (queuedBuffer) { in latchBuffer()
499 if ((queuedBuffer && android_atomic_dec(&mQueuedFrames) > 1) || in latchBuffer()
DBufferLayerConsumer.cpp152 bool* autoRefresh, bool* queuedBuffer, in updateTexImage() argument
190 if (queuedBuffer) { in updateTexImage()
191 *queuedBuffer = item.mQueuedBuffer; in updateTexImage()
DBufferLayerConsumer.h97 bool* queuedBuffer, uint64_t maxFrameNumber);