/frameworks/native/libs/gui/ |
D | IDisplayEventConnection.cpp | 52 void requestNextVsync() override { in requestNextVsync() function in android::BpDisplayEventConnection 53 callRemoteAsync<decltype(&IDisplayEventConnection::requestNextVsync)>( in requestNextVsync() 76 return callLocalAsync(data, reply, &IDisplayEventConnection::requestNextVsync); in onTransact()
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D | DisplayEventReceiver.cpp | 73 status_t DisplayEventReceiver::requestNextVsync() { in requestNextVsync() function in android::DisplayEventReceiver 75 mEventConnection->requestNextVsync(); in requestNextVsync()
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/frameworks/base/libs/hwui/renderthread/ |
D | RenderThread.cpp | 62 virtual void requestNextVsync() override { in requestNextVsync() function in android::uirenderer::renderthread::DisplayEventReceiverWrapper 63 status_t status = mDisplayEventReceiver->requestNextVsync(); in requestNextVsync() 95 virtual void requestNextVsync() override { in requestNextVsync() function in android::uirenderer::renderthread::DummyVsyncSource 295 mVsyncSource->requestNextVsync(); in requestVsync()
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D | RenderThread.h | 66 virtual void requestNextVsync() = 0;
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/frameworks/native/services/surfaceflinger/ |
D | EventThread.h | 99 void requestNextVsync() override; // asynchronous 116 void requestNextVsync(const sp<Connection>& connection);
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D | EventThread.cpp | 118 void EventThread::requestNextVsync(const sp<EventThread::Connection>& connection) { in requestNextVsync() function in android::impl::EventThread 401 void EventThread::Connection::requestNextVsync() { in requestNextVsync() function in android::impl::EventThread::Connection 402 mEventThread->requestNextVsync(this); in requestNextVsync()
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D | MessageQueue.cpp | 137 mEvents->requestNextVsync(); in invalidate()
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/frameworks/native/services/displayservice/ |
D | DisplayEventReceiver.cpp | 153 Return<Status> DisplayEventReceiver::requestNextVsync() { in requestNextVsync() function in android::frameworks::displayservice::V1_0::implementation::DisplayEventReceiver 160 bool success = OK == mAttached->receiver().requestNextVsync(); in requestNextVsync()
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/frameworks/native/libs/gui/include/gui/ |
D | IDisplayEventConnection.h | 53 virtual void requestNextVsync() = 0; // Asynchronous
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D | DisplayEventReceiver.h | 136 status_t requestNextVsync();
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/frameworks/hardware/interfaces/displayservice/1.0/ |
D | IDisplayEventReceiver.hal | 36 * If zero, then only send callbacks when requestNextVsync is 53 requestNextVsync() generates (Status status);
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/frameworks/native/services/displayservice/include/displayservice/ |
D | DisplayEventReceiver.h | 41 Return<Status> requestNextVsync() override;
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/frameworks/base/libs/hwui/tests/common/ |
D | TestContext.cpp | 117 mDisplayEventReceiver.requestNextVsync(); in waitForVsync()
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/frameworks/base/libs/androidfw/ |
D | DisplayEventDispatcher.cpp | 78 status_t status = mReceiver.requestNextVsync(); in scheduleVsync()
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/frameworks/hardware/interfaces/displayservice/1.0/vts/functional/ |
D | VtsFwkDisplayServiceV1_0TargetTest.cpp | 107 EXPECT_SUCCESS(receiver->requestNextVsync()); in TEST_F()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | EventThreadTest.cpp | 199 mThread->requestNextVsync(mConnection); in TEST_F()
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/frameworks/base/libs/input/ |
D | PointerController.cpp | 601 mDisplayEventReceiver.requestNextVsync(); in startAnimationLocked()
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