Searched refs:shared_release_fence_ (Results 1 – 2 of 2) sorted by relevance
122 shared_release_fence_ = buffer_desc.take_release_fence(); in ImportBuffer()123 if (!shared_acquire_fence_ || !shared_release_fence_) { in ImportBuffer()375 if (const int error = UpdateSharedFence(release_fence, shared_release_fence_)) in LocalRelease()580 *out_fence = shared_release_fence_.Duplicate(); in LocalGain()
159 LocalHandle shared_release_fence_; variable