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Searched refs:targetFlags (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1299 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked() local
1301 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1304 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1306 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED; in findTouchedWindowTargetsLocked()
1322 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1363 int32_t targetFlags = InputTarget::FLAG_FOREGROUND in findTouchedWindowTargetsLocked() local
1366 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1369 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1376 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1409 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
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DInputDispatcher.h544 int32_t targetFlags; member
555 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
559 return targetFlags & InputTarget::FLAG_FOREGROUND; in hasForegroundTarget()
563 return targetFlags & InputTarget::FLAG_SPLIT; in isSplit()
966 int32_t targetFlags; member
982 int32_t targetFlags, BitSet32 pointerIds);
1048 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);