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Searched refs:visibleState (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
DStatusIconContainer.java226 childState.visibleState = STATE_HIDDEN; in calculateIconTranslations()
231 childState.visibleState = STATE_ICON; in calculateIconTranslations()
265 state.visibleState = STATE_DOT; in calculateIconTranslations()
269 state.visibleState = STATE_HIDDEN; in calculateIconTranslations()
326 public int visibleState = STATE_ICON; field in StatusIconContainer.StatusIconState
342 } else if (icon.getVisibleState() != visibleState) { in applyToView()
349 icon.setVisibleState(visibleState); in applyToView()
351 icon.setVisibleState(visibleState); in applyToView()
DNotificationIconContainer.java397 iconState.visibleState = StatusBarIconView.STATE_ICON; in calculateIconTranslations()
421 iconState.visibleState = StatusBarIconView.STATE_ICON; in calculateIconTranslations()
423 iconState.visibleState = StatusBarIconView.STATE_DOT; in calculateIconTranslations()
430 iconState.visibleState = StatusBarIconView.STATE_HIDDEN; in calculateIconTranslations()
473 iconState.visibleState = StatusBarIconView.STATE_ICON; in calculateIconTranslations()
666 public int visibleState; field in IconState
696 } else if (visibleState != icon.getVisibleState()) { in applyToView()
703 || visibleState != StatusBarIconView.STATE_HIDDEN)) { in applyToView()
726 || visibleState != StatusBarIconView.STATE_HIDDEN)) { in applyToView()
748 icon.setVisibleState(visibleState, animationsAllowed); in applyToView()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DStatusBarIconView.java684 public void setVisibleState(int visibleState, boolean animate, Runnable endRunnable) { in setVisibleState() argument
685 setVisibleState(visibleState, animate, endRunnable, 0); in setVisibleState()
696 public void setVisibleState(int visibleState, boolean animate, Runnable endRunnable, in setVisibleState() argument
699 if (visibleState != mVisibleState) { in setVisibleState()
700 mVisibleState = visibleState; in setVisibleState()
710 if (visibleState == STATE_ICON) { in setVisibleState()
732 targetAmount = visibleState == STATE_ICON ? 2.0f : 0.0f; in setVisibleState()
734 if (visibleState == STATE_DOT) { in setVisibleState()
759 setIconAppearAmount(visibleState == STATE_ICON ? 1.0f : 0.0f); in setVisibleState()
760 setDotAppearAmount(visibleState == STATE_DOT ? 1.0f in setVisibleState()
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