1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "androidfw/ApkAssets.h"
18
19 #include <algorithm>
20
21 #include "android-base/errors.h"
22 #include "android-base/file.h"
23 #include "android-base/logging.h"
24 #include "android-base/unique_fd.h"
25 #include "android-base/utf8.h"
26 #include "utils/Compat.h"
27 #include "utils/FileMap.h"
28 #include "ziparchive/zip_archive.h"
29
30 #include "androidfw/Asset.h"
31 #include "androidfw/Idmap.h"
32 #include "androidfw/ResourceTypes.h"
33 #include "androidfw/Util.h"
34
35 namespace android {
36
37 using base::SystemErrorCodeToString;
38 using base::unique_fd;
39
40 static const std::string kResourcesArsc("resources.arsc");
41
ApkAssets(void * unmanaged_handle,const std::string & path)42 ApkAssets::ApkAssets(void* unmanaged_handle, const std::string& path)
43 : zip_handle_(unmanaged_handle, ::CloseArchive), path_(path) {
44 }
45
Load(const std::string & path,bool system)46 std::unique_ptr<const ApkAssets> ApkAssets::Load(const std::string& path, bool system) {
47 return LoadImpl({} /*fd*/, path, nullptr, nullptr, system, false /*load_as_shared_library*/);
48 }
49
LoadAsSharedLibrary(const std::string & path,bool system)50 std::unique_ptr<const ApkAssets> ApkAssets::LoadAsSharedLibrary(const std::string& path,
51 bool system) {
52 return LoadImpl({} /*fd*/, path, nullptr, nullptr, system, true /*load_as_shared_library*/);
53 }
54
LoadOverlay(const std::string & idmap_path,bool system)55 std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path,
56 bool system) {
57 std::unique_ptr<Asset> idmap_asset = CreateAssetFromFile(idmap_path);
58 if (idmap_asset == nullptr) {
59 return {};
60 }
61
62 const StringPiece idmap_data(
63 reinterpret_cast<const char*>(idmap_asset->getBuffer(true /*wordAligned*/)),
64 static_cast<size_t>(idmap_asset->getLength()));
65 std::unique_ptr<const LoadedIdmap> loaded_idmap = LoadedIdmap::Load(idmap_data);
66 if (loaded_idmap == nullptr) {
67 LOG(ERROR) << "failed to load IDMAP " << idmap_path;
68 return {};
69 }
70 return LoadImpl({} /*fd*/, loaded_idmap->OverlayApkPath(), std::move(idmap_asset),
71 std::move(loaded_idmap), system, false /*load_as_shared_library*/);
72 }
73
LoadFromFd(unique_fd fd,const std::string & friendly_name,bool system,bool force_shared_lib)74 std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd(unique_fd fd,
75 const std::string& friendly_name,
76 bool system, bool force_shared_lib) {
77 return LoadImpl(std::move(fd), friendly_name, nullptr /*idmap_asset*/, nullptr /*loaded_idmap*/,
78 system, force_shared_lib);
79 }
80
CreateAssetFromFile(const std::string & path)81 std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) {
82 unique_fd fd(base::utf8::open(path.c_str(), O_RDONLY | O_BINARY | O_CLOEXEC));
83 if (fd == -1) {
84 LOG(ERROR) << "Failed to open file '" << path << "': " << SystemErrorCodeToString(errno);
85 return {};
86 }
87
88 const off64_t file_len = lseek64(fd, 0, SEEK_END);
89 if (file_len < 0) {
90 LOG(ERROR) << "Failed to get size of file '" << path << "': " << SystemErrorCodeToString(errno);
91 return {};
92 }
93
94 std::unique_ptr<FileMap> file_map = util::make_unique<FileMap>();
95 if (!file_map->create(path.c_str(), fd, 0, static_cast<size_t>(file_len), true /*readOnly*/)) {
96 LOG(ERROR) << "Failed to mmap file '" << path << "': " << SystemErrorCodeToString(errno);
97 return {};
98 }
99 return Asset::createFromUncompressedMap(std::move(file_map), Asset::AccessMode::ACCESS_RANDOM);
100 }
101
LoadImpl(unique_fd fd,const std::string & path,std::unique_ptr<Asset> idmap_asset,std::unique_ptr<const LoadedIdmap> loaded_idmap,bool system,bool load_as_shared_library)102 std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl(
103 unique_fd fd, const std::string& path, std::unique_ptr<Asset> idmap_asset,
104 std::unique_ptr<const LoadedIdmap> loaded_idmap, bool system, bool load_as_shared_library) {
105 ::ZipArchiveHandle unmanaged_handle;
106 int32_t result;
107 if (fd >= 0) {
108 result =
109 ::OpenArchiveFd(fd.release(), path.c_str(), &unmanaged_handle, true /*assume_ownership*/);
110 } else {
111 result = ::OpenArchive(path.c_str(), &unmanaged_handle);
112 }
113
114 if (result != 0) {
115 LOG(ERROR) << "Failed to open APK '" << path << "' " << ::ErrorCodeString(result);
116 return {};
117 }
118
119 // Wrap the handle in a unique_ptr so it gets automatically closed.
120 std::unique_ptr<ApkAssets> loaded_apk(new ApkAssets(unmanaged_handle, path));
121
122 // Find the resource table.
123 ::ZipString entry_name(kResourcesArsc.c_str());
124 ::ZipEntry entry;
125 result = ::FindEntry(loaded_apk->zip_handle_.get(), entry_name, &entry);
126 if (result != 0) {
127 // There is no resources.arsc, so create an empty LoadedArsc and return.
128 loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty();
129 return std::move(loaded_apk);
130 }
131
132 if (entry.method == kCompressDeflated) {
133 LOG(WARNING) << kResourcesArsc << " in APK '" << path << "' is compressed.";
134 }
135
136 // Open the resource table via mmap unless it is compressed. This logic is taken care of by Open.
137 loaded_apk->resources_asset_ = loaded_apk->Open(kResourcesArsc, Asset::AccessMode::ACCESS_BUFFER);
138 if (loaded_apk->resources_asset_ == nullptr) {
139 LOG(ERROR) << "Failed to open '" << kResourcesArsc << "' in APK '" << path << "'.";
140 return {};
141 }
142
143 // Must retain ownership of the IDMAP Asset so that all pointers to its mmapped data remain valid.
144 loaded_apk->idmap_asset_ = std::move(idmap_asset);
145
146 const StringPiece data(
147 reinterpret_cast<const char*>(loaded_apk->resources_asset_->getBuffer(true /*wordAligned*/)),
148 loaded_apk->resources_asset_->getLength());
149 loaded_apk->loaded_arsc_ =
150 LoadedArsc::Load(data, loaded_idmap.get(), system, load_as_shared_library);
151 if (loaded_apk->loaded_arsc_ == nullptr) {
152 LOG(ERROR) << "Failed to load '" << kResourcesArsc << "' in APK '" << path << "'.";
153 return {};
154 }
155
156 // Need to force a move for mingw32.
157 return std::move(loaded_apk);
158 }
159
Open(const std::string & path,Asset::AccessMode mode) const160 std::unique_ptr<Asset> ApkAssets::Open(const std::string& path, Asset::AccessMode mode) const {
161 CHECK(zip_handle_ != nullptr);
162
163 ::ZipString name(path.c_str());
164 ::ZipEntry entry;
165 int32_t result = ::FindEntry(zip_handle_.get(), name, &entry);
166 if (result != 0) {
167 return {};
168 }
169
170 if (entry.method == kCompressDeflated) {
171 std::unique_ptr<FileMap> map = util::make_unique<FileMap>();
172 if (!map->create(path_.c_str(), ::GetFileDescriptor(zip_handle_.get()), entry.offset,
173 entry.compressed_length, true /*readOnly*/)) {
174 LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
175 return {};
176 }
177
178 std::unique_ptr<Asset> asset =
179 Asset::createFromCompressedMap(std::move(map), entry.uncompressed_length, mode);
180 if (asset == nullptr) {
181 LOG(ERROR) << "Failed to decompress '" << path << "'.";
182 return {};
183 }
184 return asset;
185 } else {
186 std::unique_ptr<FileMap> map = util::make_unique<FileMap>();
187 if (!map->create(path_.c_str(), ::GetFileDescriptor(zip_handle_.get()), entry.offset,
188 entry.uncompressed_length, true /*readOnly*/)) {
189 LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
190 return {};
191 }
192
193 std::unique_ptr<Asset> asset = Asset::createFromUncompressedMap(std::move(map), mode);
194 if (asset == nullptr) {
195 LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << path_ << "'";
196 return {};
197 }
198 return asset;
199 }
200 }
201
ForEachFile(const std::string & root_path,const std::function<void (const StringPiece &,FileType)> & f) const202 bool ApkAssets::ForEachFile(const std::string& root_path,
203 const std::function<void(const StringPiece&, FileType)>& f) const {
204 CHECK(zip_handle_ != nullptr);
205
206 std::string root_path_full = root_path;
207 if (root_path_full.back() != '/') {
208 root_path_full += '/';
209 }
210
211 ::ZipString prefix(root_path_full.c_str());
212 void* cookie;
213 if (::StartIteration(zip_handle_.get(), &cookie, &prefix, nullptr) != 0) {
214 return false;
215 }
216
217 ::ZipString name;
218 ::ZipEntry entry;
219
220 // We need to hold back directories because many paths will contain them and we want to only
221 // surface one.
222 std::set<std::string> dirs;
223
224 int32_t result;
225 while ((result = ::Next(cookie, &entry, &name)) == 0) {
226 StringPiece full_file_path(reinterpret_cast<const char*>(name.name), name.name_length);
227 StringPiece leaf_file_path = full_file_path.substr(root_path_full.size());
228
229 if (!leaf_file_path.empty()) {
230 auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/');
231 if (iter != leaf_file_path.end()) {
232 std::string dir =
233 leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)).to_string();
234 dirs.insert(std::move(dir));
235 } else {
236 f(leaf_file_path, kFileTypeRegular);
237 }
238 }
239 }
240 ::EndIteration(cookie);
241
242 // Now present the unique directories.
243 for (const std::string& dir : dirs) {
244 f(dir, kFileTypeDirectory);
245 }
246
247 // -1 is end of iteration, anything else is an error.
248 return result == -1;
249 }
250
251 } // namespace android
252