1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "GlLayer.h"
18 
19 #include "Caches.h"
20 #include "RenderNode.h"
21 #include "renderstate/RenderState.h"
22 #include "utils/TraceUtils.h"
23 
24 #include <utils/Log.h>
25 
26 #define ATRACE_LAYER_WORK(label)                                                       \
27     ATRACE_FORMAT("%s HW Layer DisplayList %s %ux%u", label,                           \
28                   (renderNode.get() != NULL) ? renderNode->getName() : "", getWidth(), \
29                   getHeight())
30 
31 namespace android {
32 namespace uirenderer {
33 
GlLayer(RenderState & renderState,uint32_t layerWidth,uint32_t layerHeight,sk_sp<SkColorFilter> colorFilter,int alpha,SkBlendMode mode,bool blend)34 GlLayer::GlLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
35                  sk_sp<SkColorFilter> colorFilter, int alpha, SkBlendMode mode, bool blend)
36         : Layer(renderState, Api::OpenGL, colorFilter, alpha, mode)
37         , caches(Caches::getInstance())
38         , texture(caches) {
39     texture.mWidth = layerWidth;
40     texture.mHeight = layerHeight;
41     texture.blend = blend;
42 }
43 
~GlLayer()44 GlLayer::~GlLayer() {
45     // There's a rare possibility that Caches could have been destroyed already
46     // since this method is queued up as a task.
47     // Since this is a reset method, treat this as non-fatal.
48     if (caches.isInitialized() && texture.mId) {
49         texture.deleteTexture();
50     }
51 }
52 
onGlContextLost()53 void GlLayer::onGlContextLost() {
54     texture.deleteTexture();
55 }
56 
setRenderTarget(GLenum renderTarget)57 void GlLayer::setRenderTarget(GLenum renderTarget) {
58     if (renderTarget != getRenderTarget()) {
59         // new render target: bind with new target, and update filter/wrap
60         texture.mTarget = renderTarget;
61         if (texture.mId) {
62             caches.textureState().bindTexture(texture.target(), texture.mId);
63         }
64         texture.setFilter(GL_NEAREST, false, true);
65         texture.setWrap(GL_CLAMP_TO_EDGE, false, true);
66     }
67 }
68 
generateTexture()69 void GlLayer::generateTexture() {
70     if (!texture.mId) {
71         glGenTextures(1, &texture.mId);
72     }
73 }
74 
75 };  // namespace uirenderer
76 };  // namespace android
77