Searched defs:ShuffleSourceInfo (Results 1 – 4 of 4) sorted by relevance
4934 struct ShuffleSourceInfo { in ReconstructShuffle() struct4935 SDValue Vec; in ReconstructShuffle()4936 unsigned MinElt; in ReconstructShuffle()4937 unsigned MaxElt; in ReconstructShuffle()4942 SDValue ShuffleVec; in ReconstructShuffle()4946 int WindowBase; in ReconstructShuffle()4947 int WindowScale; in ReconstructShuffle()4949 bool operator ==(SDValue OtherVec) { return Vec == OtherVec; } in ReconstructShuffle()4950 ShuffleSourceInfo(SDValue Vec) in ReconstructShuffle() argument
5706 struct ShuffleSourceInfo { in ReconstructShuffle() struct5707 SDValue Vec; in ReconstructShuffle()5708 unsigned MinElt; in ReconstructShuffle()5709 unsigned MaxElt; in ReconstructShuffle()5714 SDValue ShuffleVec; in ReconstructShuffle()5718 int WindowBase; in ReconstructShuffle()5719 int WindowScale; in ReconstructShuffle()5721 ShuffleSourceInfo(SDValue Vec) in ReconstructShuffle() argument5725 bool operator ==(SDValue OtherVec) { return Vec == OtherVec; } in ReconstructShuffle()
5863 struct ShuffleSourceInfo { in ReconstructShuffle() struct5864 SDValue Vec; in ReconstructShuffle()5865 unsigned MinElt; in ReconstructShuffle()5866 unsigned MaxElt; in ReconstructShuffle()5871 SDValue ShuffleVec; in ReconstructShuffle()5875 int WindowBase; in ReconstructShuffle()5876 int WindowScale; in ReconstructShuffle()5878 bool operator ==(SDValue OtherVec) { return Vec == OtherVec; } in ReconstructShuffle()5879 ShuffleSourceInfo(SDValue Vec) in ReconstructShuffle() function
6692 struct ShuffleSourceInfo { in ReconstructShuffle() struct6693 SDValue Vec; in ReconstructShuffle()6694 unsigned MinElt = std::numeric_limits<unsigned>::max(); in ReconstructShuffle()6695 unsigned MaxElt = 0; in ReconstructShuffle()6700 SDValue ShuffleVec; in ReconstructShuffle()6704 int WindowBase = 0; in ReconstructShuffle()6705 int WindowScale = 1; in ReconstructShuffle()6707 ShuffleSourceInfo(SDValue Vec) : Vec(Vec), ShuffleVec(Vec) {} in ReconstructShuffle() function6709 bool operator ==(SDValue OtherVec) { return Vec == OtherVec; } in ReconstructShuffle()