/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIndirectParametersTests.hpp | 47 GLuint baseInstance; member 56 GLuint baseInstance; member
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D | gl4cShaderDrawParametersTests.hpp | 46 GLuint baseInstance; member 55 GLuint baseInstance; member
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/external/skqp/src/gpu/ |
D | GrMesh.h | 171 int baseInstance, int vertexCount) { in setInstanced() 185 int baseInstance, GrPrimitiveRestart primitiveRestart) { in setIndexedInstanced()
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/external/skia/src/gpu/ |
D | GrMesh.h | 189 int baseInstance, int vertexCount) { in setInstanced() 202 int baseInstance, GrPrimitiveRestart primitiveRestart) { in setIndexedInstanced()
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/external/skia/src/gpu/ccpr/ |
D | GrCCPathProcessor.cpp | 123 const GrCCPerFlushResources& resources, int baseInstance, in drawPaths()
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D | GrCCPerFlushResources.cpp | 64 sk_sp<GrTextureProxy> copyProxy, int baseInstance, in Make() 91 int baseInstance, int endInstance, const SkISize& drawBounds) in CopyAtlasOp()
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D | GrCCCoverageProcessor_VSImpl.cpp | 532 int baseInstance, SkTArray<GrMesh>* out) const { in appendVSMesh()
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D | GrCCCoverageProcessor_GSImpl.cpp | 400 int baseInstance, SkTArray<GrMesh>* out) const { in appendGSMesh()
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D | GrCCStroker.cpp | 731 int baseInstance = fBaseInstances[(int)GrScissorTest::kDisabled].fStrokes[numSegmentsLog2]; in appendStrokeMeshesToBuffers() local 781 int baseInstance = fBaseInstances[(int)GrScissorTest::kDisabled].*InstanceType; in drawConnectingGeometry() local
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D | GrCCFiller.cpp | 519 int baseInstance = fBaseInstances[(int)GrScissorTest::kDisabled].*instanceType + in drawPrimitives() local
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D | GrCCDrawPathsOp.cpp | 412 int baseInstance = fBaseInstance; in onExecute() local
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D | GrCCCoverageProcessor.h | 103 void appendMesh(sk_sp<GrGpuBuffer> instanceBuffer, int instanceCount, int baseInstance, in appendMesh()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCPathProcessor.cpp | 121 const GrCCPerFlushResources& resources, int baseInstance, in drawPaths()
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D | GrCCPerFlushResources.cpp | 61 sk_sp<GrTextureProxy> copyProxy, int baseInstance, in Make() 88 int baseInstance, int endInstance, const SkISize& drawBounds) in CopyAtlasOp()
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D | GrCCCoverageProcessor_VSImpl.cpp | 531 int baseInstance, SkTArray<GrMesh>* out) const { in appendVSMesh()
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D | GrCCCoverageProcessor_GSImpl.cpp | 400 int baseInstance, SkTArray<GrMesh>* out) const { in appendGSMesh()
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D | GrCCStroker.cpp | 731 int baseInstance = fBaseInstances[(int)GrScissorTest::kDisabled].fStrokes[numSegmentsLog2]; in appendStrokeMeshesToBuffers() local 781 int baseInstance = fBaseInstances[(int)GrScissorTest::kDisabled].*InstanceType; in drawConnectingGeometry() local
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D | GrCCFiller.cpp | 519 int baseInstance = fBaseInstances[(int)GrScissorTest::kDisabled].*instanceType + in drawPrimitives() local
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D | GrCCDrawPathsOp.cpp | 409 int baseInstance = fBaseInstance; in onExecute() local
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D | GrCCCoverageProcessor.h | 103 void appendMesh(sk_sp<GrBuffer> instanceBuffer, int instanceCount, int baseInstance, in appendMesh()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_array.c | 461 GLsizei count, GLuint numInstances, GLuint baseInstance, in vbo_draw_arrays() 690 GLuint baseInstance) in vbo_exec_DrawArraysInstancedBaseInstance() 859 GLuint baseInstance) in vbo_validated_drawrangeelements() 1183 GLuint baseInstance) in vbo_exec_DrawElementsInstancedBaseInstance() 1222 GLuint baseInstance) in vbo_exec_DrawElementsInstancedBaseVertexBaseInstance()
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/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 808 int baseInstance) { in sendInstancedMeshToGpu() 823 int baseInstance, in sendIndexedInstancedMeshToGpu()
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 802 int baseInstance) { in sendInstancedMeshToGpu() 821 int baseInstance, in sendIndexedInstancedMeshToGpu()
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 2069 int baseInstance, in setupGeometry() 2644 int baseInstance) { in sendInstancedMeshToGpu() 2660 int instanceCount, int baseInstance, in sendIndexedInstancedMeshToGpu()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 2098 int baseInstance, in setupGeometry() 2683 int baseInstance) { in sendInstancedMeshToGpu() 2699 int instanceCount, int baseInstance, in sendIndexedInstancedMeshToGpu()
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