/external/skqp/gm/ |
D | skinning.cpp | 120 const SkVertices::Bone* bones[kBoneCount]; in onDraw() local 133 const SkVertices::Bone** bones, in drawPermutations()
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/external/skia/gm/ |
D | skinning.cpp | 120 const SkVertices::Bone* bones[kBoneCount]; in onDraw() local 133 const SkVertices::Bone** bones, in drawPermutations()
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/external/skqp/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 50 const float* bones, in Make() 66 const float* bones() const { return fBones; } in bones() function in DefaultGeoProc 331 const float* bones, in DefaultGeoProc() 502 const Bones& bones, in MakeWithBones()
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/external/skqp/src/gpu/ops/ |
D | GrDrawVerticesOp.cpp | 18 const SkVertices::Bone bones[], in Make() 33 sk_sp<SkVertices> vertices, const SkVertices::Bone bones[], in GrDrawVerticesOp()
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/external/skia/src/gpu/ops/ |
D | GrDrawVerticesOp.cpp | 136 sk_sp<SkVertices> vertices, const SkVertices::Bone bones[], in DrawVerticesOp() 574 const SkVertices::Bone bones[], in Make()
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/external/skia/src/core/ |
D | SkDraw_vertices.cpp | 166 const SkPaint& paint, const SkVertices::Bone bones[], in drawVertices()
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D | SkVertices.cpp | 218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones() argument
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D | SkPicturePlayback.cpp | 508 const SkVertices::Bone* bones = boneCount ? in handleOp() local
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D | SkLiteRecorder.cpp | 169 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject()
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D | SkOverdrawCanvas.cpp | 157 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject()
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D | SkColorSpaceXformCanvas.cpp | 98 …void onDrawVerticesObject(const SkVertices* vertices, const SkVertices::Bone bones[], int boneCoun… in onDrawVerticesObject()
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D | SkRecorder.cpp | 291 void SkRecorder::onDrawVerticesObject(const SkVertices* vertices, const SkVertices::Bone bones[], in onDrawVerticesObject()
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/external/skqp/src/core/ |
D | SkDraw_vertices.cpp | 166 const SkPaint& paint, const SkVertices::Bone bones[], in drawVertices()
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D | SkVertices.cpp | 218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones() argument
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D | SkLiteRecorder.cpp | 166 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject()
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D | SkOverdrawCanvas.cpp | 153 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject()
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D | SkPicturePlayback.cpp | 500 const SkVertices::Bone* bones = boneCount ? in handleOp() local
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D | SkColorSpaceXformCanvas.cpp | 98 …void onDrawVerticesObject(const SkVertices* vertices, const SkVertices::Bone bones[], int boneCoun… in onDrawVerticesObject()
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D | SkRecorder.cpp | 287 void SkRecorder::onDrawVerticesObject(const SkVertices* vertices, const SkVertices::Bone bones[], in onDrawVerticesObject()
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/external/skqp/src/utils/ |
D | SkPaintFilterCanvas.cpp | 199 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject()
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D | SkNWayCanvas.cpp | 311 void SkNWayCanvas::onDrawVerticesObject(const SkVertices* vertices, const SkVertices::Bone bones[], in onDrawVerticesObject()
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/external/skia/src/utils/ |
D | SkPaintFilterCanvas.cpp | 206 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject()
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D | SkNWayCanvas.cpp | 318 void SkNWayCanvas::onDrawVerticesObject(const SkVertices* vertices, const SkVertices::Bone bones[], in onDrawVerticesObject()
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/external/skia/modules/canvaskit/ |
D | interface.js | 364 CanvasKit.SkVertices.prototype.applyBones = function(bones) { argument
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/external/skqp/experimental/canvaskit/ |
D | interface.js | 365 CanvasKit.SkVertices.prototype.applyBones = function(bones) { argument
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