1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkLiteDL.h"
9 #include "SkLiteRecorder.h"
10 #include "SkSurface.h"
11
SkLiteRecorder()12 SkLiteRecorder::SkLiteRecorder()
13 : INHERITED(1, 1)
14 , fDL(nullptr) {}
15
reset(SkLiteDL * dl,const SkIRect & bounds)16 void SkLiteRecorder::reset(SkLiteDL* dl, const SkIRect& bounds) {
17 this->resetCanvas(bounds.right(), bounds.bottom());
18 fDL = dl;
19 }
20
onNewSurface(const SkImageInfo &,const SkSurfaceProps &)21 sk_sp<SkSurface> SkLiteRecorder::onNewSurface(const SkImageInfo&, const SkSurfaceProps&) {
22 return nullptr;
23 }
24
onFlush()25 void SkLiteRecorder::onFlush() { fDL->flush(); }
26
willSave()27 void SkLiteRecorder::willSave() { fDL->save(); }
getSaveLayerStrategy(const SaveLayerRec & rec)28 SkCanvas::SaveLayerStrategy SkLiteRecorder::getSaveLayerStrategy(const SaveLayerRec& rec) {
29 fDL->saveLayer(rec.fBounds, rec.fPaint, rec.fBackdrop, rec.fClipMask, rec.fClipMatrix,
30 rec.fSaveLayerFlags);
31 return SkCanvas::kNoLayer_SaveLayerStrategy;
32 }
onDoSaveBehind(const SkRect * subset)33 bool SkLiteRecorder::onDoSaveBehind(const SkRect* subset) {
34 fDL->saveBehind(subset);
35 return false;
36 }
willRestore()37 void SkLiteRecorder::willRestore() { fDL->restore(); }
38
didConcat(const SkMatrix & matrix)39 void SkLiteRecorder::didConcat (const SkMatrix& matrix) { fDL-> concat(matrix); }
didSetMatrix(const SkMatrix & matrix)40 void SkLiteRecorder::didSetMatrix(const SkMatrix& matrix) { fDL->setMatrix(matrix); }
didTranslate(SkScalar dx,SkScalar dy)41 void SkLiteRecorder::didTranslate(SkScalar dx, SkScalar dy) { fDL->translate(dx, dy); }
42
onClipRect(const SkRect & rect,SkClipOp op,ClipEdgeStyle style)43 void SkLiteRecorder::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle style) {
44 fDL->clipRect(rect, op, style==kSoft_ClipEdgeStyle);
45 this->INHERITED::onClipRect(rect, op, style);
46 }
onClipRRect(const SkRRect & rrect,SkClipOp op,ClipEdgeStyle style)47 void SkLiteRecorder::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle style) {
48 fDL->clipRRect(rrect, op, style==kSoft_ClipEdgeStyle);
49 this->INHERITED::onClipRRect(rrect, op, style);
50 }
onClipPath(const SkPath & path,SkClipOp op,ClipEdgeStyle style)51 void SkLiteRecorder::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle style) {
52 fDL->clipPath(path, op, style==kSoft_ClipEdgeStyle);
53 this->INHERITED::onClipPath(path, op, style);
54 }
onClipRegion(const SkRegion & region,SkClipOp op)55 void SkLiteRecorder::onClipRegion(const SkRegion& region, SkClipOp op) {
56 fDL->clipRegion(region, op);
57 this->INHERITED::onClipRegion(region, op);
58 }
59
onDrawPaint(const SkPaint & paint)60 void SkLiteRecorder::onDrawPaint(const SkPaint& paint) {
61 fDL->drawPaint(paint);
62 }
onDrawBehind(const SkPaint & paint)63 void SkLiteRecorder::onDrawBehind(const SkPaint& paint) {
64 fDL->drawBehind(paint);
65 }
onDrawPath(const SkPath & path,const SkPaint & paint)66 void SkLiteRecorder::onDrawPath(const SkPath& path, const SkPaint& paint) {
67 fDL->drawPath(path, paint);
68 }
onDrawRect(const SkRect & rect,const SkPaint & paint)69 void SkLiteRecorder::onDrawRect(const SkRect& rect, const SkPaint& paint) {
70 fDL->drawRect(rect, paint);
71 }
onDrawEdgeAARect(const SkRect & rect,SkCanvas::QuadAAFlags aa,SkColor color,SkBlendMode mode)72 void SkLiteRecorder::onDrawEdgeAARect(const SkRect& rect, SkCanvas::QuadAAFlags aa, SkColor color,
73 SkBlendMode mode) {
74 fDL->drawEdgeAARect(rect, aa, color, mode);
75 }
onDrawRegion(const SkRegion & region,const SkPaint & paint)76 void SkLiteRecorder::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
77 fDL->drawRegion(region, paint);
78 }
onDrawOval(const SkRect & oval,const SkPaint & paint)79 void SkLiteRecorder::onDrawOval(const SkRect& oval, const SkPaint& paint) {
80 fDL->drawOval(oval, paint);
81 }
onDrawArc(const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const SkPaint & paint)82 void SkLiteRecorder::onDrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
83 bool useCenter, const SkPaint& paint) {
84 fDL->drawArc(oval, startAngle, sweepAngle, useCenter, paint);
85 }
onDrawRRect(const SkRRect & rrect,const SkPaint & paint)86 void SkLiteRecorder::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
87 fDL->drawRRect(rrect, paint);
88 }
onDrawDRRect(const SkRRect & out,const SkRRect & in,const SkPaint & paint)89 void SkLiteRecorder::onDrawDRRect(const SkRRect& out, const SkRRect& in, const SkPaint& paint) {
90 fDL->drawDRRect(out, in, paint);
91 }
92
onDrawDrawable(SkDrawable * drawable,const SkMatrix * matrix)93 void SkLiteRecorder::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
94 fDL->drawDrawable(drawable, matrix);
95 }
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)96 void SkLiteRecorder::onDrawPicture(const SkPicture* picture,
97 const SkMatrix* matrix,
98 const SkPaint* paint) {
99 fDL->drawPicture(picture, matrix, paint);
100 }
onDrawAnnotation(const SkRect & rect,const char key[],SkData * val)101 void SkLiteRecorder::onDrawAnnotation(const SkRect& rect, const char key[], SkData* val) {
102 fDL->drawAnnotation(rect, key, val);
103 }
104
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)105 void SkLiteRecorder::onDrawTextBlob(const SkTextBlob* blob,
106 SkScalar x, SkScalar y,
107 const SkPaint& paint) {
108 fDL->drawTextBlob(blob, x,y, paint);
109 }
110
onDrawBitmap(const SkBitmap & bm,SkScalar x,SkScalar y,const SkPaint * paint)111 void SkLiteRecorder::onDrawBitmap(const SkBitmap& bm,
112 SkScalar x, SkScalar y,
113 const SkPaint* paint) {
114 fDL->drawImage(SkImage::MakeFromBitmap(bm), x,y, paint);
115 }
onDrawBitmapNine(const SkBitmap & bm,const SkIRect & center,const SkRect & dst,const SkPaint * paint)116 void SkLiteRecorder::onDrawBitmapNine(const SkBitmap& bm,
117 const SkIRect& center, const SkRect& dst,
118 const SkPaint* paint) {
119 fDL->drawImageNine(SkImage::MakeFromBitmap(bm), center, dst, paint);
120 }
onDrawBitmapRect(const SkBitmap & bm,const SkRect * src,const SkRect & dst,const SkPaint * paint,SrcRectConstraint constraint)121 void SkLiteRecorder::onDrawBitmapRect(const SkBitmap& bm,
122 const SkRect* src, const SkRect& dst,
123 const SkPaint* paint, SrcRectConstraint constraint) {
124 fDL->drawImageRect(SkImage::MakeFromBitmap(bm), src, dst, paint, constraint);
125 }
onDrawBitmapLattice(const SkBitmap & bm,const SkCanvas::Lattice & lattice,const SkRect & dst,const SkPaint * paint)126 void SkLiteRecorder::onDrawBitmapLattice(const SkBitmap& bm,
127 const SkCanvas::Lattice& lattice, const SkRect& dst,
128 const SkPaint* paint) {
129 fDL->drawImageLattice(SkImage::MakeFromBitmap(bm), lattice, dst, paint);
130 }
131
onDrawImage(const SkImage * img,SkScalar x,SkScalar y,const SkPaint * paint)132 void SkLiteRecorder::onDrawImage(const SkImage* img,
133 SkScalar x, SkScalar y,
134 const SkPaint* paint) {
135 fDL->drawImage(sk_ref_sp(img), x,y, paint);
136 }
onDrawImageNine(const SkImage * img,const SkIRect & center,const SkRect & dst,const SkPaint * paint)137 void SkLiteRecorder::onDrawImageNine(const SkImage* img,
138 const SkIRect& center, const SkRect& dst,
139 const SkPaint* paint) {
140 fDL->drawImageNine(sk_ref_sp(img), center, dst, paint);
141 }
onDrawImageRect(const SkImage * img,const SkRect * src,const SkRect & dst,const SkPaint * paint,SrcRectConstraint constraint)142 void SkLiteRecorder::onDrawImageRect(const SkImage* img,
143 const SkRect* src, const SkRect& dst,
144 const SkPaint* paint, SrcRectConstraint constraint) {
145 fDL->drawImageRect(sk_ref_sp(img), src, dst, paint, constraint);
146 }
onDrawImageLattice(const SkImage * img,const SkCanvas::Lattice & lattice,const SkRect & dst,const SkPaint * paint)147 void SkLiteRecorder::onDrawImageLattice(const SkImage* img,
148 const SkCanvas::Lattice& lattice, const SkRect& dst,
149 const SkPaint* paint) {
150 fDL->drawImageLattice(sk_ref_sp(img), lattice, dst, paint);
151 }
152
onDrawImageSet(const ImageSetEntry set[],int count,SkFilterQuality filterQuality,SkBlendMode mode)153 void SkLiteRecorder::onDrawImageSet(const ImageSetEntry set[], int count,
154 SkFilterQuality filterQuality, SkBlendMode mode) {
155 fDL->drawImageSet(set, count, filterQuality, mode);
156 }
157
onDrawPatch(const SkPoint cubics[12],const SkColor colors[4],const SkPoint texCoords[4],SkBlendMode bmode,const SkPaint & paint)158 void SkLiteRecorder::onDrawPatch(const SkPoint cubics[12],
159 const SkColor colors[4], const SkPoint texCoords[4],
160 SkBlendMode bmode, const SkPaint& paint) {
161 fDL->drawPatch(cubics, colors, texCoords, bmode, paint);
162 }
onDrawPoints(SkCanvas::PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)163 void SkLiteRecorder::onDrawPoints(SkCanvas::PointMode mode,
164 size_t count, const SkPoint pts[],
165 const SkPaint& paint) {
166 fDL->drawPoints(mode, count, pts, paint);
167 }
onDrawVerticesObject(const SkVertices * vertices,const SkVertices::Bone bones[],int boneCount,SkBlendMode mode,const SkPaint & paint)168 void SkLiteRecorder::onDrawVerticesObject(const SkVertices* vertices,
169 const SkVertices::Bone bones[], int boneCount,
170 SkBlendMode mode, const SkPaint& paint) {
171 fDL->drawVertices(vertices, bones, boneCount, mode, paint);
172 }
onDrawAtlas(const SkImage * atlas,const SkRSXform xforms[],const SkRect texs[],const SkColor colors[],int count,SkBlendMode bmode,const SkRect * cull,const SkPaint * paint)173 void SkLiteRecorder::onDrawAtlas(const SkImage* atlas,
174 const SkRSXform xforms[],
175 const SkRect texs[],
176 const SkColor colors[],
177 int count,
178 SkBlendMode bmode,
179 const SkRect* cull,
180 const SkPaint* paint) {
181 fDL->drawAtlas(atlas, xforms, texs, colors, count, bmode, cull, paint);
182 }
onDrawShadowRec(const SkPath & path,const SkDrawShadowRec & rec)183 void SkLiteRecorder::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
184 fDL->drawShadowRec(path, rec);
185 }
186