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Searched defs:doBicubic (Results 1 – 8 of 8) sorted by relevance

/external/skqp/src/shaders/
DSkImageShader.cpp214 bool doBicubic; in asFragmentProcessor() local
/external/skia/src/shaders/
DSkImageShader.cpp219 bool doBicubic; in asFragmentProcessor() local
/external/skqp/src/gpu/
DSkGpuDevice_drawTexture.cpp251 bool doBicubic; in drawTextureProducerImpl() local
DSkGr.cpp593 bool* doBicubic) { in GrSkFilterQualityToGrFilterMode()
DSkGpuDevice.cpp770 bool doBicubic; in shouldTileImage() local
821 bool doBicubic; in drawBitmap() local
1180 bool doBicubic; in drawBitmapRect() local
/external/skia/src/gpu/
DSkGpuDevice_drawTexture.cpp267 bool doBicubic; in draw_texture_producer() local
DSkGr.cpp607 bool* doBicubic) { in GrSkFilterQualityToGrFilterMode()
DSkGpuDevice.cpp788 bool doBicubic; in shouldTileImage() local
1146 bool doBicubic; in drawBitmapRect() local