/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderWinding.cpp | 87 const char* tcs("${VERSION}\n" in init() local
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_link.cpp | 47 struct gl_linked_shader *tcs = sh_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]; in brw_shader_precompile() local
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D | brw_wm_surface_state.c | 1155 struct gl_program *tcs = brw->programs[MESA_SHADER_TESS_CTRL]; in brw_update_texture_surfaces() local
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D | genX_state_upload.c | 5274 struct gl_program *tcs = brw->programs[MESA_SHADER_TESS_CTRL]; local
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D | brw_context.h | 1065 } tcs; member
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_draw.c | 104 struct si_shader_selector *tcs = in si_emit_derived_tess_state() local 1296 struct si_shader_selector *tcs = sctx->tcs_shader.cso; in si_draw_vbo() local
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D | si_state_shaders.c | 2893 struct si_shader *tcs = si_get_tcs_current(sctx); in si_get_max_scratch_bytes_per_wave() local 2902 struct si_shader *tcs = si_get_tcs_current(sctx); in si_update_scratch_relocs() local
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D | si_shader.h | 501 } tcs; /* tessellation control shader */ member
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 7008 Utils::ShaderInterface& tcs = program_interface.GetShaderInterface(Utils::Shader::TESS_CTRL); in test() local 7155 Utils::ShaderInterface& tcs = program_interface.GetShaderInterface(Utils::Shader::TESS_CTRL); in test() local 7197 Utils::ShaderInterface& tcs = program_interface.GetShaderInterface(Utils::Shader::TESS_CTRL); in test() local 7719 const std::string& tcs = in test() local 8155 static const GLchar* tcs = "#version 430 core\n" in test() local 8830 static const GLchar* tcs = in test() local 9181 static const GLchar* tcs = "#version 430 core\n" in test() local 9646 static const GLchar* tcs = "#version 430 core\n" in test() local 10138 static const GLchar* tcs = "#version 430 core\n" in test() local 10827 static const GLchar* tcs = in test() local [all …]
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D | gl4cProgramInterfaceQueryTests.cpp | 3828 const GLuint tcs = CreateShaderProgram(GL_TESS_CONTROL_SHADER, 1, &srcTCS); in Run() local 3922 const GLuint tcs = CreateShaderProgram(GL_TESS_EVALUATION_SHADER, 1, &srcTCS); in Run() local 4011 const GLuint tcs = CreateShaderProgram(GL_GEOMETRY_SHADER, 1, &srcTCS); in Run() local 4086 const GLuint tcs = CreateShaderProgram(GL_FRAGMENT_SHADER, 1, &srcTCS); in Run() local
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D | gl4cShaderImageSizeTests.cpp | 637 std::string tcs = GenShader<T>(stage, ms_and_1d, subroutine); in Run() local
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D | gl4cShaderStorageBufferObjectTests.cpp | 274 …GLuint CreateProgram(const std::string& vs, const std::string& tcs, const std::string& tes, const … in CreateProgram()
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/external/mesa3d/src/amd/common/ |
D | ac_nir_to_llvm.h | 75 struct ac_tcs_variant_key tcs; member 205 } tcs; member
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/external/ltp/testcases/kernel/syscalls/symlink/ |
D | symlink01.c | 894 int do_syscalltests(struct tcses *tcs) in do_syscalltests()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.h | 149 } tcs; member
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D | evergreen_state.c | 4364 struct r600_pipe_shader_selector *tcs = rctx->tcs_shader ? rctx->tcs_shader : rctx->tes_shader; in evergreen_setup_tess_constants() local
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/external/mesa3d/src/intel/compiler/ |
D | brw_compiler.h | 407 struct brw_tcs_prog_key tcs; member 1078 struct brw_tcs_prog_data tcs; member
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 2840 const GLuint tcs = CreateShaderProgram(GL_FRAGMENT_SHADER, 1, &srcTCS); in Run() local
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D | es31cArrayOfArraysTests.cpp | 8725 const std::string* tcs = &empty_string; in execute() local
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/external/mesa3d/src/compiler/glsl/ |
D | linker.cpp | 2513 gl_linked_shader *const tcs = prog->_LinkedShaders[MESA_SHADER_TESS_CTRL]; in resize_tes_inputs() local
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/external/mesa3d/src/amd/vulkan/ |
D | radv_cmd_buffer.c | 847 struct radv_shader_variant *tes, *tcs; in radv_emit_tess_shaders() local
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/external/vulkan-validation-layers/tests/ |
D | layer_validation_tests.cpp | 19980 VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); in TEST_F() local 21515 VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); in TEST_F() local 21578 VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); in TEST_F() local 22195 VkShaderObj tcs(m_device, tcsSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); in TEST_F() local 22330 VkShaderObj tcs(m_device, tcsSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); in TEST_F() local 32298 VkShaderObj tcs(m_device, tcsSource, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); in TEST_F() local 36442 VkShaderObj tcs(m_device, tcs_src, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, this); in TEST_F() local
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 3319 const shaderDefinition* tcs = info.getShader(Tesselation_Control); in logProgram() local
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 1237 struct vrend_shader *tcs, in add_shader_program()
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