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Searched defs:textureFilterMode (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/shaders/
DSkImageShader.cpp215 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in asFragmentProcessor() local
/external/skia/src/shaders/
DSkImageShader.cpp220 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in asFragmentProcessor() local
/external/skqp/src/gpu/
DSkGr.cpp595 GrSamplerState::Filter textureFilterMode; in GrSkFilterQualityToGrFilterMode() local
DSkGpuDevice.cpp771 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in shouldTileImage() local
822 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmap() local
1181 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmapRect() local
/external/skia/src/gpu/
DSkGr.cpp609 GrSamplerState::Filter textureFilterMode; in GrSkFilterQualityToGrFilterMode() local
DSkGpuDevice.cpp789 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in shouldTileImage() local
1147 GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode( in drawBitmapRect() local