/external/deqp/modules/glshared/ |
D | glsStateChangePerfTestCases.cpp | 104 void genIndices (vector<GLushort>& indices, int triangleCount) in genIndices() 116 void genCoords (vector<GLfloat>& coords, int triangleCount) in genCoords() 211 …const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleCount) in StateChangePerformanceCase()
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D | glsTextureBufferCase.cpp | 578 int triangleCount, in renderGL() 658 int triangleCount, in renderReference() 766 const int triangleCount = 8; in render() local
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/external/deqp/modules/gles2/performance/ |
D | es2pRedundantStateChangeTests.cpp | 60 …ase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawAr… in RedundantStateChangeCase()
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D | es2pStateChangeTests.cpp | 61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool draw… in StateChangeCase()
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D | es2pDrawCallBatchingTests.cpp | 77 int triangleCount; member 1046 int triangleCount = triangleCounts[triangleCountNdx]; in init() local
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/external/deqp/modules/gles3/performance/ |
D | es3pRedundantStateChangeTests.cpp | 60 …ase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawAr… in RedundantStateChangeCase()
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D | es3pStateChangeTests.cpp | 61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool draw… in StateChangeCase()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 342 const long triangleCount = longitudeCount * latitudeCount * 2; in createSuperShape() local 488 const long triangleCount = (yEnd - yBegin) * (xEnd - xBegin) * 2; in createGroundPlane() local
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/external/deqp/modules/gles3/functional/ |
D | es3fPixelBufferObjectTests.cpp | 452 int triangleCount = m_random.getInt(minTriangleCount, maxTriangleCount); in iterate() local
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 1045 const int triangleCount = m_gridSize * m_gridSize * 2; in ComputeShaderGeneratedCase() local 1344 const int triangleCount = m_gridSize * m_gridSize * 2; in createDrawCommand() local
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/external/deqp/modules/egl/ |
D | teglGLES2SharedRenderingPerfTests.cpp | 78 int triangleCount; member
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/external/swiftshader/src/Device/ |
D | Renderer.cpp | 990 …void Renderer::processPrimitiveVertices(int unit, unsigned int start, unsigned int triangleCount, … in processPrimitiveVertices()
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/external/skia/src/gpu/ |
D | SkGpuDevice.cpp | 1465 int triangleCount = 0; in wireframeVertices() local
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/external/skqp/src/gpu/ |
D | SkGpuDevice.cpp | 1625 int triangleCount = 0; in wireframeVertices() local
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/external/swiftshader/src/Renderer/ |
D | Renderer.cpp | 1117 …void Renderer::processPrimitiveVertices(int unit, unsigned int start, unsigned int triangleCount, … in processPrimitiveVertices()
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