Searched refs:vector_permanent_map_ (Results 1 – 2 of 2) sorted by relevance
482 vector_permanent_map_(nullptr), in HLoopOptimization()553 vector_permanent_map_ = &perm; in LocalRun()561 vector_permanent_map_ = nullptr; in LocalRun()1235 vector_permanent_map_->clear(); // preserved over unrolling in GenerateNewLoop()1319 vector_permanent_map_->Put(new_red, vector_map_->Get(redit->second)); in VectorizeDef()1320 vector_permanent_map_->Overwrite(redit->second, new_red); in VectorizeDef()1726 auto it = vector_permanent_map_->find(org); in GenerateVecInv()1727 if (it != vector_permanent_map_->end()) { in GenerateVecInv()1740 vector_permanent_map_->Put(org, Insert(vector_preheader_, vector)); in GenerateVecInv()1824 auto it = vector_permanent_map_->find(phi); in GenerateVecReductionPhi()[all …]
320 ScopedArenaSafeMap<HInstruction*, HInstruction*>* vector_permanent_map_; variable