Searched refs:AC_UD_SCRATCH_RING_OFFSETS (Results 1 – 3 of 3) sorted by relevance
99 AC_UD_SCRATCH_RING_OFFSETS = 0, enumerator
1080 set_loc_shader(ctx, AC_UD_SCRATCH_RING_OFFSETS, in create_function()
2751 AC_UD_SCRATCH_RING_OFFSETS); in radv_CmdBindPipeline()