Searched refs:BBStates (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/ObjCARC/ |
D | ObjCARCOpts.cpp | 494 DenseMap<const BasicBlock *, BBState> &BBStates, 500 DenseMap<const BasicBlock *, BBState> &BBStates, 506 DenseMap<const BasicBlock *, BBState> &BBStates, 508 bool Visit(Function &F, DenseMap<const BasicBlock *, BBState> &BBStates, 518 PairUpRetainsAndReleases(DenseMap<const BasicBlock *, BBState> &BBStates, 527 bool PerformCodePlacement(DenseMap<const BasicBlock *, BBState> &BBStates, 1068 DenseMap<const BasicBlock *, BBState> &BBStates, in CheckForCFGHazards() argument 1098 BBStates.find(*SI); in CheckForCFGHazards() 1099 assert(BBI != BBStates.end()); in CheckForCFGHazards() 1228 DenseMap<const BasicBlock *, BBState> &BBStates, in VisitBottomUp() argument [all …]
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/external/llvm/lib/Transforms/ObjCARC/ |
D | ObjCARCOpts.cpp | 495 DenseMap<const BasicBlock *, BBState> &BBStates, 501 DenseMap<const BasicBlock *, BBState> &BBStates, 507 DenseMap<const BasicBlock *, BBState> &BBStates, 509 bool Visit(Function &F, DenseMap<const BasicBlock *, BBState> &BBStates, 519 PairUpRetainsAndReleases(DenseMap<const BasicBlock *, BBState> &BBStates, 529 bool PerformCodePlacement(DenseMap<const BasicBlock *, BBState> &BBStates, 1010 DenseMap<const BasicBlock *, BBState> &BBStates, in CheckForCFGHazards() argument 1040 BBStates.find(*SI); in CheckForCFGHazards() 1041 assert(BBI != BBStates.end()); in CheckForCFGHazards() 1194 DenseMap<const BasicBlock *, BBState> &BBStates, in VisitBottomUp() argument [all …]
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/external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/ |
D | ObjCARC.cpp | 1476 DenseMap<const BasicBlock *, BBState> &BBStates, 1479 DenseMap<const BasicBlock *, BBState> &BBStates, 1482 DenseMap<const BasicBlock *, BBState> &BBStates, 1485 DenseMap<const BasicBlock *, BBState> &BBStates, 1495 bool PerformCodePlacement(DenseMap<const BasicBlock *, BBState> &BBStates, 2185 DenseMap<const BasicBlock *, BBState> &BBStates, in CheckForCFGHazards() argument 2200 PtrState &SuccS = BBStates[*SI].getPtrBottomUpState(Arg); in CheckForCFGHazards() 2234 PtrState &SuccS = BBStates[*SI].getPtrBottomUpState(Arg); in CheckForCFGHazards() 2266 DenseMap<const BasicBlock *, BBState> &BBStates, in VisitBottomUp() argument 2269 BBState &MyStates = BBStates[BB]; in VisitBottomUp() [all …]
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